creative technology
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... well-being requires a better state of human activity ...
the push-button industrial machinery of 1939 and the
virtual reality of 1989 both left the human subject(s) just sitting.

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readme
new(s)
masterclass
workshop(s)
CA1
CA2
CA3
CA4
CA5
project(s)
NM1
NM2
NM3
NM4
NM5
resource(s)
_
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(C) Æiens
09/09/09
creativetechnology.eu