creative technology / new media
[_]
readme
workshop(s)
project(s)
CA1
CA2
CA3
CA4
CA5
course(s)
-
creative exploration(s)
/
serious games
/
ethic(s)
-
resource(s)
_
#
@
!
slogan(s)
-- dilemma(s) / how to teach
attitude(s)
&
creativity
_
..
/
...
/
[]
/
social
/
process
/
change(s)
/
design(s)
/
space(s)
/
_
/
.
implicit
-- confusion is the origin of creativity --
there is no theory
/
creativity killers
/
hacking the human
/
spark(s)
/
pattern(s)
explicit
-- (
amateur
) course(s) on creativity, philosophy, psychology --
computational art
/
new media
/
meaning
/
planning
/
workshop(s)
by example(s)
-- invite artist(s) & pioneer(s) --
teaching creativity
/
project(s)
/
dead media
/
tube(s)
design case(s)
--
facets of fun
-- on the design of computer augmented entertainment artefacts
[offline!?] -- a long read, indeed!
target(s)
--
generation Y
/
rip it
/
creative thinking
/
loser(s)
/
leader(s)
/
vision(s)
/
definition(s)
[_]
readme
workshop(s)
project(s)
CA1
CA2
CA3
CA4
CA5
course(s)
-
creative exploration(s)
/
serious games
/
ethic(s)
-
resource(s)
_
#
@
!
(
C
)
Æliens
2014