creative technology / new media
[_] readme workshop(s) project(s) CA1 CA2 CA3 CA4 CA5 course(s) - creative exploration(s) / serious games / ethic(s) - resource(s) _ # @ !

talk show tell print

social(s) -- time(s) / changing behavior(s) / cage(s) / metaphor(s) /

_ .. / / fun / attitude(s) / change(s) / human(s) / experience(s) / _ / .

scenario(s) / serious games as social technology

/ hole in the wall / war(s) / phrase(s) / mean(s) / example(s)

/ play / tribe(s) / network(s) / identity / flow(s) / chart(s) / cycle(s)



[_] readme workshop(s) project(s) CA1 CA2 CA3 CA4 CA5 course(s) - creative exploration(s) / serious games / ethic(s) - resource(s) _ # @ !

(C) Æliens 2014