creative technology / new media
[_] readme workshop(s) project(s) CA1 CA2 CA3 CA4 CA5 course(s) - creative exploration(s) / serious games / ethic(s) - resource(s) _ # @ !

talk show tell print

story writing(s) -- about / antagonism(s) / fear(s) / pattern(s) /

_ .. / / analyse / selection(s) / program(s) / change(s) / space(s) / _

scenario(s) / storytelling in the digital age

principle(s) of antagonism(s) -- a protagonist and his/her story can only be as intellectually fascinating and emotionally compelling as the force(s) of antagonism(s) make them!

... ... ... brain(s) engine(s) script(s) create(s) narrative(s) impact(s) closure(s) ... ... ...

/ idea(s) / form(s) / plot(s) / creative writing(s) / game(s)

science(s) / role(s) / digital(s) / flow(s) / mechanic(s) / cycle(s) ! Æ



[_] readme workshop(s) project(s) CA1 CA2 CA3 CA4 CA5 course(s) - creative exploration(s) / serious games / ethic(s) - resource(s) _ # @ !

(C) Æliens 2014