creative technology / new media
[_] readme workshop(s) project(s) CA1 CA2 CA3 CA4 CA5 course(s) - creative exploration(s) / serious games / ethic(s) - resource(s) _ # @ !

talk show tell print

story writing(s) -- about / value(s) / fear(s) / pattern(s) /

_ .. / / analyse / selection(s) / program(s) / change(s) / space(s) / _

scenario(s) / storytelling in the digital age

story value(s) = the universal qualities of human experience that may shift from positive to negative, or negative to positive, from one moment to the next.

... ... ... brain(s) engine(s) script(s) create(s) narrative(s) impact(s) closure(s) ... ... ...

/ idea(s) / form(s) / plot(s) / creative writing(s) / game(s)

science(s) / role(s) / digital(s) / flow(s) / mechanic(s) / cycle(s) ! Æ



[_] readme workshop(s) project(s) CA1 CA2 CA3 CA4 CA5 course(s) - creative exploration(s) / serious games / ethic(s) - resource(s) _ # @ !

(C) Æliens 2014