creative technology / new media
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readme
new(s)
workshop(s)
project(s)
CA1
CA2
CA3
CA4
CA5
course(s)
-
creative exploration(s)
/
serious games
/ ethic(s) -
resource(s)
_
/ *
@
#
!
course structure -- session(s)
Although the course is essentially
project-based,
and to a great extent relies on the students' activity
in completing the assignments,
there will be a number of lectures, to assist the student
in the assignments, and in understanding both the technical
and societal context of web applications.
course structure
- introduction of language(s), tool(s) & technology
- scripting -- basic assignment(s)
- web standard(s) -- client-side
- styling -- basic assignment(s)
- web standard(s) -- server-side
- interaction -- basic assignemnt(s)
- advanced topic(s) -- ajax, dhtml, plugin(s), addon(s)
- presentation of final assignment(s)

The structure presented here is only indicative,
and may differs from the actual sequence of topics
treated in the lectures.
In particular topics such as privacy and security,
and societal issues, will be dealt with as items
in the lecture, also dependent on actual news items
and developments.
[]
readme
new(s)
workshop(s)
project(s)
CA1
CA2
CA3
CA4
CA5
course(s)
-
creative exploration(s)
/
serious games
/
ethic(s) -
resource(s)
_
/
*
@
#
!
(C)
Æliens
2013