creative technology / new media
[_] readme workshop(s) project(s) CA1 CA2 CA3 CA4 CA5 course(s) - creative exploration(s) / serious games / ethic(s) - resource(s) _ # @ !

talk show tell print

innovation(s) -- diagram(s) / ring(s) / mapping(s) / fight(s) ?

_ .. / experience(s) / chart(s) / design(s) / human(s) / instinct(s) / _ / .

twinkle(s) / building(s)

(P)IM MMA SG

... ring devices lie at the very heart of any industrial society, for the simple reason that industry consist largely of automated productive activity, and automation goes farthest quickest in processes that are repetitious

math(s) / geometry of biological time / machine(s) / scenario(s)

play / social / change / urban / critical / love / story / cycle(s) ! Æ



[_] readme workshop(s) project(s) CA1 CA2 CA3 CA4 CA5 course(s) - creative exploration(s) / serious games / ethic(s) - resource(s) _ # @ !

(C) Æliens 2014