creative technology
[]
readme
new(s)
masterclass
workshop(s)
CA1
CA2
CA3
CA4
CA5
project(s)
NM1
NM2
NM3
NM4
NM5
resource(s)
_
/ .
course topic(s)
As a
creative application, which takes place
at the end of the first year, the
have fun and play! course has, strictly speaking,
no actual course topics, but is rather defined as a collection
of high level requirements for the student(s) to achieve:
topic(s)
- application of creative technology elements
- explore combination smart technology & new media
- development interactive game play
- write business & communication plan
- reflection on societal context of media & smart system deployment

A major principle here is
self-organization
and
learning by challenge, that is finding
suitable challenges for achieving the goals set.
[]
readme
new(s)
masterclass
workshop(s)
CA1
CA2
CA3
CA4
CA5
project(s)
NM1
NM2
NM3
NM4
NM5
resource(s)
_
/
.
(C) Æiens
09/09/09
creativetechnology.eu