creative technology
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new(s)
masterclass
workshop(s)
CA1
CA2
CA3
CA4
CA5
project(s)
NM1
NM2
NM3
NM4
NM5
resource(s)
_
/ .
course topic(s)
As a
creative application, which takes place
at the beginning of the second year, the
ambient screen(s) course has, strictly speaking,
no actual course topics, but is rather defined as a collection
of
high level requirements.
Topics addressed in the course include:
topic(s)
- the use of various-size screens in private and public space(s)
- adapative content -- related to context and (possibly) user
- (smart) interaction using sensor device(s)
- information, entertainment & game play
- mixed & cross-media format(s) -- spanning a range of display(s)

Again, a major principle in
creative application(s) is
self-organization
and
learning by challenge, that is finding
suitable challenges for achieving the goals set.
[]
readme
new(s)
masterclass
workshop(s)
CA1
CA2
CA3
CA4
CA5
project(s)
NM1
NM2
NM3
NM4
NM5
resource(s)
_
/
.
(C) Æiens
09/09/09
creativetechnology.eu