creative technology
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NM4

course topic(s)


Following an example-based approach, an important part of the course should consist of case studies and small examples demonstrating solutions to issues in VR design

topic(s)


Of particular interest are the developments in augmented & mixed reality. At the time of writing, a great number of toolkits seem to be available, some using VRML/X3D, while others use more traditional C++/OpenGL platform dependent technologies. Since game engine(s) become increasingly more powerful, the distiction between VR and game(s) is blurring, dependent on how (physical) models are used to achieve realism.
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(C) Æiens 09/09/09
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