creative technology / new media
[_] readme workshop(s) project(s) CA1 CA2 CA3 CA4 CA5 course(s) - creative exploration(s) / serious games / ethic(s) - resource(s) _ # @ !

talk show tell print

_ .. / theme(s) / create / common(s) / art(s) / _ / .

twinkle(s) / difference(s)

  1. public pareidolia(s) -- pattern(s) / meaning(s)
  2. site-specific superhero -- inter-action(s)
  3. benevolent conspiracy -- spontaneous mobs
  4. transparent spectacle -- no dark play, chalk up(s)
  5. desire spot(s) -- desire path + hot spot -- ride(s)

rethinking massively-scaled, urban play / sense(s)

play / physic(s) / math(s) / cycle(s)



[_] readme workshop(s) project(s) CA1 CA2 CA3 CA4 CA5 course(s) - creative exploration(s) / serious games / ethic(s) - resource(s) _ # @ !

(C) Æliens 2014