creative technology / new media
[] readme new(s) workshop(s) project(s) CA1 CA2 CA3 CA4 CA5 course(s) - creative exploration(s) / serious games / ethic(s) - resource(s) _ / * @ # !

talk show tell print

critical play(s) -- pattern(s)

_ .. / machine(s) / art(s) / change(s) / human(s) / world(s) / _ / .

twinkle(s) / difference(s)

... because games, sports, and festivals are in part an exercise in the identity formation and display of power of kings, the aristocracy, heterosexuals and men, the games of the less powerful are excluded and even ridiculed.


critical play

/ play / tribe(s) / network(s) / identity / flow(s) / chart(s) / cycle(s)



[] readme new(s) workshop(s) project(s) CA1 CA2 CA3 CA4 CA5 course(s) - creative exploration(s) / serious games / ethic(s) - resource(s) _ / * @ # !

(C) Æliens 2013