effective retrieval requires visual interfaces
learning objectives
After reading this chapter you should be able to dicuss the considerations that play a role in developing a multimedia information system, characterize an abstract multimedia data format, give examples of multimedia content queries, define the notion of virtual resources, and discuss the requirements for networked virtual environments.
From a system development perspective, a multimedia information system may be considered as a multimedia database, providing storage and retrieval facilities for media objects. Yet, rather than a solution this presents us with a problem, since there are many options to provide such storage facilities and equally many to support retrieval.
In this chapter, we will study the architectural issues involved in developing multimedia information systems, and we will introduce the notion of media abstraction to provide for a uniform approach to arbitrary media objects.
Finally, we will discuss the additional problems that networked multimedia confront us with.
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concepts
technology
As a project, you may implement a multi-player
game in which you may exchange pictures and videos,
for example pictures and videos of celebrities.
(C) Æliens
04/09/2009
the artwork
Opening this chapter are examples of dutch design,
taken from the book False Flat,
with the somewhat arrogant subtitle
why is dutch design so good?.
It is often noted that dutch design is original,
functional and free from false traditionalism.
Well, judge for yourself.