topical media & game development

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actionscript-wii-Tree.ax

actionscript-wii-Tree.ax [swf] flex


  package {
          import flash.display.Sprite;
          
          public class @ax-actionscript-wii-Tree extends Sprite {
                  public var xpos:Number = 0;
                  public var ypos:Number = 0;
                  public var zpos:Number = 0;
                  
                  public function @ax-actionscript-wii-Tree() {
                          init();
                  }
                  public function init():void {
                          graphics.lineStyle(5, 0x000000);
                          graphics.lineTo(0, -140 - Math.random() * 20);
                          graphics.moveTo(0, -30 - Math.random() * 30);
                          graphics.lineTo(Math.random() * 80 - 40, -100 - Math.random() * 40);
                          graphics.moveTo(0, -60 - Math.random() * 40);
                          graphics.lineTo(Math.random() * 60 - 30, -110 - Math.random() * 20);
                  }
          }
  }
  


(C) Æliens 27/08/2009

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