topical media & game development
#physic-flex-ape-sample-car-Capsule.ax
(swf
)
[ flash
]
flex
package {
import org.cove.ape.*;
public class @ax-physic-flex-ape-sample-car-Capsule extends Group {
public function @ax-physic-flex-ape-sample-car-Capsule(colC:uint) {
var capsuleP1:CircleParticle = new CircleParticle(300,10,14,false,1.3,0.4);
capsuleP1.setStyle(0, colC, 1, colC);
addParticle(capsuleP1);
var capsuleP2:CircleParticle = new CircleParticle(325,35,14,false,1.3,0.4);
capsuleP2.setStyle(0, colC, 1, colC);
addParticle(capsuleP2);
var capsule:SpringConstraint = new SpringConstraint(capsuleP1, capsuleP2, 1, true, 24);
capsule.setStyle(5, colC, 1, colC, 1);
addConstraint(capsule);
}
}
}
(C) Æliens
20/2/2008
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