package { import flash.display.Sprite; public class Arrow extends Sprite { public function Arrow() { init(); } public function init():void { graphics.lineStyle(1, 0, 1); graphics.beginFill(0xffff00); graphics.moveTo(-50, -25); graphics.lineTo(0, -25); graphics.lineTo(0, -50); graphics.lineTo(50, 0); graphics.lineTo(0, 50); graphics.lineTo(0, 25); graphics.lineTo(-50, 25); graphics.lineTo(-50, -25); graphics.endFill(); } } }