topical media & game development
actionscript-lib-animation-Animator_TweenVersion.ax
actionscript-lib-animation-Animator_TweenVersion.ax
[swf]
flex
package {
import flash.display.*;
import mx.effects.Tween;
import mx.effects.easing.Linear;
// This version of the Animator class uses the Flex framework's Tween
// class to perform animations
public class @ax-actionscript-lib-animation-Animator_TweenVersion {
private var xTween:Tween;
private var yTween:Tween;
private var target:DisplayObject;
public function @ax-actionscript-lib-animation-Animator_TweenVersion (target:DisplayObject) {
this.target = target;
}
public function animateTo (toX:Number, toY:Number,
duration:Number):void {
if (xTween != null && yTween != null) {
xTween.pause();
yTween.pause();
}
xTween = new Tween(target, target.x, toX, duration);
xTween.setTweenHandlers(xUpdate, xUpdate);
yTween = new Tween(target, target.y, toY, duration);
yTween.setTweenHandlers(yUpdate, yUpdate);
xTween.easingFunction = Linear.easeNone;
yTween.easingFunction = Linear.easeNone;
}
private function xUpdate (val:Number):void {
target.x = val;
}
private function yUpdate (val:Number):void {
target.y = val;
}
}
}
(C) Æliens
27/08/2009
You may not copy or print any of this material without explicit permission of the author or the publisher.
In case of other copyright issues, contact the author.