topical media & game development
actionscript-misc-BitmapLoader.ax
actionscript-misc-BitmapLoader.ax
[swf]
flex
package {
import flash.display.*;
import flash.events.*;
import flash.net.*;
// A simple example showing how to load an image.
public class @ax-actionscript-misc-BitmapLoader extends Sprite {
private var loader:Loader; // The bitmap loader
public function @ax-actionscript-misc-BitmapLoader() {
// Create the loader
loader = new Loader();
// Wait for the bitmap to load and initialize
loader.contentLoaderInfo.addEventListener(Event.INIT,
initListener);
// Load the bitmap
loader.load(new URLRequest("actionscript-misc-assets-photo.jpg"));
}
private function initListener (e:Event):void {
// Add loaded asset to display list
addChild(loader.content);
// Retrieve the color value for
// the top-left pixel in the loaded bitmap
trace(Bitmap(loader.content).bitmapData.getPixel(0, 0));
}
}
}
(C) Æliens
27/08/2009
You may not copy or print any of this material without explicit permission of the author or the publisher.
In case of other copyright issues, contact the author.