package { import flash.display.Sprite; public class actionscript_wii_painter_Cursor extends Sprite { /*private var w:Number; private var h:Number; private var color:uint; public var vx:Number = 0; public var vy:Number = 0; public function actionscript_wii_painter_Cursor(width:Number=5, height:Number=5, color:uint=0xffffff) { w = width; h = height; this.color = color; init(); } public function init():void { graphics.beginFill(color); graphics.drawRect(-w / 2, -h / 2, w, h); graphics.endFill(); }*/ public var radius:Number; private var color:uint; public var vx:Number = 0; public var vy:Number = 0; public function actionscript_wii_painter_Cursor(radius:Number=12, color:uint=0x000000) { this.radius = radius; this.color = color; init(); } public function init():void { graphics.beginFill(color); graphics.drawCircle(0, 0, radius); graphics.endFill(); } public function changeColor(color:uint=0xff0000):void { this.color = color; graphics.clear() this.init(); } } }