package { import flash.display.Sprite; import flash.display.Bitmap; import flash.display.BitmapData; public class animation_ch04_SimpleBitmap extends Sprite { public function animation_ch04_SimpleBitmap() { init(); } private function init():void { var myBitmapData:BitmapData = new BitmapData(100, 100, false, 0xff0000); var myBitmap:Bitmap = new Bitmap(myBitmapData); addChild(myBitmap); } } }