package { import flash.display.Sprite; import flash.display.StageAlign; import flash.display.StageScaleMode; import flash.events.Event; public class animation_ch06_Friction2 extends Sprite { private var ball:animation_ch06_Ball; private var vx:Number = 0; private var vy:Number = 0; private var friction:Number = 0.9; public function animation_ch06_Friction2() { init(); } private function init():void { stage.scaleMode = StageScaleMode.NO_SCALE; stage.align=StageAlign.TOP_LEFT; ball = new animation_ch06_Ball(); ball.x = stage.stageWidth / 2; ball.y = stage.stageHeight / 2; vx = Math.random() * 10 - 5; vy = Math.random() * 10 - 5; addChild(ball); addEventListener(Event.ENTER_FRAME, onEnterFrame); } private function onEnterFrame(event:Event):void { vx *= friction; vy *= friction; ball.x += vx; ball.y += vy; } } }