package { import flash.display.Sprite; import flash.display.StageAlign; import flash.display.StageScaleMode; import flash.events.Event; import flash.geom.Point; public class animation_ch14_MultiSegmentReach extends Sprite { private var segments:Array; private var numSegments:uint = 6; public function animation_ch14_MultiSegmentReach() { init(); } private function init():void { stage.align = StageAlign.TOP_LEFT; stage.scaleMode = StageScaleMode.NO_SCALE; segments = new Array(); for(var i:uint = 0; i < numSegments; i++) { var segment:animation_ch14_Segment = new animation_ch14_Segment(50, 10); addChild(segment); segments.push(segment); } segment.x = stage.stageWidth / 2; segment.y = stage.stageHeight / 2; addEventListener(Event.ENTER_FRAME, onEnterFrame); } private function onEnterFrame(event:Event):void { var target:Point = reach(segments[0], mouseX, mouseY); for(var i:uint = 1; i < numSegments; i++) { var segment:animation_ch14_Segment = segments[i]; target = reach(segment, target.x, target.y); } for(i = numSegments - 1; i > 0; i--) { var segmentA:animation_ch14_Segment = segments[i]; var segmentB:animation_ch14_Segment = segments[i - 1]; position(segmentB, segmentA); } } private function reach(segment:animation_ch14_Segment, xpos:Number, ypos:Number):Point { var dx:Number = xpos - segment.x; var dy:Number = ypos - segment.y; var angle:Number = Math.atan2(dy, dx); segment.rotation = angle * 180 / Math.PI; var w:Number = segment.getPin().x - segment.x; var h:Number = segment.getPin().y - segment.y; var tx:Number = xpos - w; var ty:Number = ypos - h; return new Point(tx, ty); } private function position(segmentA:animation_ch14_Segment, segmentB:animation_ch14_Segment):void { segmentA.x = segmentB.getPin().x; segmentA.y = segmentB.getPin().y; } } }