package { import flash.display.Sprite; import flash.display.StageAlign; import flash.display.StageScaleMode; import flash.events.Event; import flash.events.KeyboardEvent; import flash.ui.Keyboard; [SWF(backgroundColor=0x000000)] public class animation_ch15_Trees extends Sprite { private var trees:Array; private var numanimation_ch15_Trees:uint = 100; private var fl:Number = 250; private var vpX:Number = stage.stageWidth / 2; private var vpY:Number = stage.stageHeight / 2; private var floor:Number = 50; private var vz:Number = 0; private var friction:Number = 0.98; public function animation_ch15_Trees() { init(); } private function init():void { stage.align = StageAlign.TOP_LEFT; stage.scaleMode = StageScaleMode.NO_SCALE; trees = new Array(); for(var i:uint = 0; i < numanimation_ch15_Trees; i++) { var tree:animation_ch15_Tree = new animation_ch15_Tree(); trees.push(tree); tree.xpos = Math.random() * 2000 - 1000; tree.ypos = floor; tree.zpos = Math.random() * 10000; addChild(tree); } addEventListener(Event.ENTER_FRAME, onEnterFrame); stage.addEventListener(KeyboardEvent.KEY_DOWN, onKeyDown); } private function onEnterFrame(event:Event):void { for(var i:uint = 0; i < numanimation_ch15_Trees; i++) { var tree:animation_ch15_Tree = trees[i]; move(tree); } vz *= friction; sortZ(); } private function onKeyDown(event:KeyboardEvent):void { if(event.keyCode == Keyboard.UP) { vz -= 1; } else if(event.keyCode == Keyboard.DOWN) { vz += 1; } } private function move(tree:animation_ch15_Tree):void { tree.zpos += vz; if(tree.zpos < -fl) { tree.zpos += 10000; } if(tree.zpos > 10000 - fl) { tree.zpos -= 10000; } var scale:Number = fl / (fl + tree.zpos); tree.scaleX = tree.scaleY = scale; tree.x = vpX + tree.xpos * scale; tree.y = vpY + tree.ypos * scale; tree.alpha = scale; } private function sortZ():void { trees.sortOn("zpos", Array.DESCENDING | Array.NUMERIC); for(var i:uint = 0; i < numanimation_ch15_Trees; i++) { var tree:animation_ch15_Tree = trees[i]; setChildIndex(tree, i); } } } }