package { import com.foed.SteeredVehicle; import com.foed.Vector2D; import com.foed.Vehicle; import flash.display.Sprite; import flash.display.StageAlign; import flash.display.StageScaleMode; import flash.events.Event; public class lib_flex_animation_code_02_FleeTest extends Sprite { private var _vehicle:SteeredVehicle; public function lib_flex_animation_code_02_FleeTest() { stage.align = StageAlign.TOP_LEFT; stage.scaleMode = StageScaleMode.NO_SCALE; _vehicle = new SteeredVehicle(); _vehicle.position = new Vector2D(200, 200); _vehicle.edgeBehavior = Vehicle.BOUNCE; addChild(_vehicle); addEventListener(Event.ENTER_FRAME, onEnterFrame); } private function onEnterFrame(event:Event):void { _vehicle.flee(new Vector2D(mouseX, mouseY)); _vehicle.update(); } } }