package { import com.foed.SteeredVehicle; import com.foed.Vector2D; import com.foed.Vehicle; import flash.display.Sprite; import flash.display.StageAlign; import flash.display.StageScaleMode; import flash.events.Event; public class lib_flex_animation_code_02_SeekFleeTest1 extends Sprite { private var _seeker:SteeredVehicle; private var _fleer:SteeredVehicle; public function lib_flex_animation_code_02_SeekFleeTest1() { stage.align = StageAlign.TOP_LEFT; stage.scaleMode = StageScaleMode.NO_SCALE; _seeker = new SteeredVehicle(); _seeker.position = new Vector2D(200, 200); _seeker.edgeBehavior = Vehicle.BOUNCE; addChild(_seeker); _fleer = new SteeredVehicle(); _fleer.position = new Vector2D(400, 300); _fleer.edgeBehavior = Vehicle.BOUNCE; addChild(_fleer); addEventListener(Event.ENTER_FRAME, onEnterFrame); } private function onEnterFrame(event:Event):void { _seeker.seek(_fleer.position); _fleer.flee(_seeker.position); _seeker.update(); _fleer.update(); } } }