topical media & game development
lib-flex-animation-code-07-Test3D.ax
lib-flex-animation-code-07-Test3D.ax
(swf
)
[ flash
]
flex
package {
import flash.display.Shape;
import flash.display.Sprite;
import flash.display.StageAlign;
import flash.display.StageScaleMode;
import flash.events.Event;
import flash.geom.PerspectiveProjection;
import flash.geom.Point;
public class @ax-lib-flex-animation-code-07-Test3D extends Sprite
{
private var _shape:Shape;
public function @ax-lib-flex-animation-code-07-Test3D()
{
stage.addEventListener(Event.RESIZE, onResize)
stage.align = StageAlign.TOP_LEFT;
stage.scaleMode = StageScaleMode.NO_SCALE;
_shape = new Shape();
_shape.graphics.beginFill(0xff0000);
_shape.graphics.drawRect(-100, -100, 200, 200);
_shape.x = stage.stageWidth / 2;
_shape.y = stage.stageHeight / 2;
addChild(_shape);
addEventListener(Event.ENTER_FRAME, onEnterFrame);
}
private function onResize(event:Event):void
{
root.transform.perspectiveProjection.projectionCenter = new Point(stage.stageWidth / 2, stage.stageHeight / 2);
if(_shape != null)
{
_shape.x = stage.stageWidth / 2;
_shape.y = stage.stageHeight / 2;
}
}
private function onEnterFrame(event:Event):void
{
_shape.rotationY += 2;
_shape.x = stage.stageWidth / 2;
_shape.y = stage.stageHeight / 2;
}
}
}
(C) Æliens
18/6/2009
You may not copy or print any of this material without explicit permission of the author or the publisher.
In case of other copyright issues, contact the author.