topical media & game development
lib-flex-animation-code-10-TweenerSequence.ax
lib-flex-animation-code-10-TweenerSequence.ax
(swf
)
[ flash
]
flex
package {
import caurina.transitions.Tweener;
import flash.display.Sprite;
import flash.display.StageAlign;
import flash.display.StageScaleMode;
[SWF(backgroundColor=0xffffff)]
public class @ax-lib-flex-animation-code-10-TweenerSequence extends Sprite
{
private var sprite:Sprite;
public function @ax-lib-flex-animation-code-10-TweenerSequence()
{
stage.scaleMode = StageScaleMode.NO_SCALE;
stage.align = StageAlign.TOP_LEFT;
sprite = new Sprite();
sprite.graphics.beginFill(0xff0000);
sprite.graphics.drawRect(-50, -25, 100, 50);
sprite.graphics.endFill();
sprite.x = 100;
sprite.y = 100;
addChild(sprite);
Tweener.addTween(sprite, {x:800, time:3, transition:"easeInOutCubic", onComplete:tween1End});
}
private function tween1End():void
{
Tweener.addTween(sprite, {y:400, time:3, transition:"easeInOutCubic", onComplete:tween2End});
}
private function tween2End():void
{
Tweener.addTween(sprite, {rotation:360, time:4, transition:"easeInOutCubic"});
}
}
}
(C) Æliens
18/6/2009
You may not copy or print any of this material without explicit permission of the author or the publisher.
In case of other copyright issues, contact the author.