var i:Number; //counter variable var j:Number; //counter variable var index:Number; //playlist index var tl = this; //main timeline reference var alb:Number = 7860001; //initial album ID //create the sound object var snd:Sound = new Sound(); snd.onLoad = function(){ snd.setVolume(50); snd.start(0,1); } //loads multidimensional arrays via LoadVars String.prototype.str2array = function (char){ var spectrumValues = this.split(" ").join("").split(char); var spectrumIndex = 0; while (spectrumIndex < spectrumValues.length){ spectrumValues[spectrumIndex] = spectrumValues[spectrumIndex].split(char.split(",")[0]).join("").split(char.split(",")[1]).join("").split(","); spectrumIndex++; } // end while return(spectrumValues); } fps = 24; //the SWF's frame rate numBands = 16; //number of EQ bands //Zero out all the EQ bands for (i=0; i