student-ar-fl-controls-ProgressBar.ax [swf] flex
Dispatched when the load operation completes. @eventType flash.events.Event.COMPLETE @includeExample examples/@ax-student-ar-fl-controls-ProgressBar.complete.1.as -noswf @langversion 3.0 @playerversion Flash 9.0.28.0
Dispatched as content loads in event mode or polled mode. @eventType flash.events.ProgressEvent.PROGRESS @includeExample examples/@ax-student-ar-fl-controls-ProgressBar.complete.1.as -noswf
see: @fileMode#EVENT @fileMode.EVENT
see: @fileMode#POLLED @fileMode.POLLED @langversion 3.0 @playerversion Flash 9.0.28.0
Name of the class to use as the default icon. Setting any other icon style overrides this setting. @default null @langversion 3.0 @playerversion Flash 9.0.28.0
Name of the class to use as the progress indicator track. @default @file_trackSkin @langversion 3.0 @playerversion Flash 9.0.28.0
Name of the class to use as the determinate progress bar. @default @file_barSkin @langversion 3.0 @playerversion Flash 9.0.28.0
Name of the class to use as the indeterminate progress bar. This is passed to the indeterminate bar renderer, which is specified by the <code>indeterminateBar</code> style. @default @file_indeterminateSkin @langversion 3.0 @playerversion Flash 9.0.28.0
The class to use as a renderer for the indeterminate bar animation. This is an advanced style. @default fl.controls.progressBarClasses.IndeterminateBar @langversion 3.0 @playerversion Flash 9.0.28.0
The padding that separates the progress bar indicator from the track, in pixels. @default 0 @langversion 3.0 @playerversion Flash 9.0.28.0
The @ax-student-ar-fl-controls-ProgressBar component displays the progress of content that is being loaded. The @ax-student-ar-fl-controls-ProgressBar is typically used to display the status of images, as well as portions of applications, while they are loading. The loading process can be determinate or indeterminate. A determinate progress bar is a linear representation of the progress of a task over time and is used when the amount of content to load is known. An indeterminate progress bar has a striped fill and a loading source of unknown size. @includeExample examples/@fileExample.as
see: @fileDirection
see: @fileMode @langversion 3.0 @playerversion Flash 9.0.28.0
@private (protected) @langversion 3.0 @playerversion Flash 9.0.28.0
@private (protected) @langversion 3.0 @playerversion Flash 9.0.28.0
@private (protected) @langversion 3.0 @playerversion Flash 9.0.28.0
@private (protected) @langversion 3.0 @playerversion Flash 9.0.28.0
@private (protected) @langversion 3.0 @playerversion Flash 9.0.28.0
@private (protected) @langversion 3.0 @playerversion Flash 9.0.28.0
@private (protected) @langversion 3.0 @playerversion Flash 9.0.28.0
@private (protected) @langversion 3.0 @playerversion Flash 9.0.28.0
@private (protected) @langversion 3.0 @playerversion Flash 9.0.28.0
@private (protected) @langversion 3.0 @playerversion Flash 9.0.28.0
@private (protected)
@private @langversion 3.0 @playerversion Flash 9.0.28.0
@copy fl.core.UIComponent#getStyleDefinition() @includeExample ../core/examples/UIComponent.getStyleDefinition.1.as -noswf
see: fl.core.UIComponent#getStyle()
see: fl.core.UIComponent#setStyle()
see: fl.managers.StyleManager @langversion 3.0 @playerversion Flash 9.0.28.0
Creates a new @ax-student-ar-fl-controls-ProgressBar component instance. @langversion 3.0 @playerversion Flash 9.0.28.0
Indicates the fill direction for the progress bar. A value of <code>@fileDirection.RIGHT</code> indicates that the progress bar is filled from left to right. A value of <code>@fileDirection.LEFT</code> indicates that the progress bar is filled from right to left. @default @fileDirection.RIGHT @includeExample examples/@ax-student-ar-fl-controls-ProgressBar.direction.1.as -noswf
see: @fileDirection @langversion 3.0 @playerversion Flash 9.0.28.0
@private (setter) @langversion 3.0 @playerversion Flash 9.0.28.0
Gets or sets a value that indicates the type of fill that the progress bar uses and whether the loading source is known or unknown. A value of <code>true</code> indicates that the progress bar has a striped fill and a loading source of unknown size. A value of <code>false</code> indicates that the progress bar has a solid fill and a loading source of known size. <p>This property can only be set when the progress bar mode is set to <code>@fileMode.MANUAL</code>.</p> @default true
see: #mode
see: @fileMode
see: fl.controls.progressBarClasses.IndeterminateBar IndeterminateBar @langversion 3.0 @playerversion Flash 9.0.28.0
@private (setter) @langversion 3.0 @playerversion Flash 9.0.28.0
Gets or sets the minimum value for the progress bar when the <code>@ax-student-ar-fl-controls-ProgressBar.mode</code> property is set to <code>@fileMode.MANUAL</code>. @default 0
see: #maximum
see: #percentComplete
see: #value
see: @fileMode#MANUAL @langversion 3.0 @playerversion Flash 9.0.28.0
@private (setter) @langversion 3.0 @playerversion Flash 9.0.28.0
Gets or sets the maximum value for the progress bar when the <code>@ax-student-ar-fl-controls-ProgressBar.mode</code> property is set to <code>@fileMode.MANUAL</code>. @default 0
see: #minimum
see: #percentComplete
see: #value
see: @fileMode#MANUAL @langversion 3.0 @playerversion Flash 9.0.28.0
@private (setter) @langversion 3.0 @playerversion Flash 9.0.28.0
Gets or sets a value that indicates the amount of progress that has been made in the load operation. This value is a number between the <code>minimum</code> and <code>maximum</code> values. @default 0
see: #maximum
see: #minimum
see: #percentComplete @langversion 3.0 @playerversion Flash 9.0.28.0
@private (setter) @langversion 3.0 @playerversion Flash 9.0.28.0
Sets the state of the bar to reflect the amount of progress made when using manual mode. The <code>value</code> argument is assigned to the <code>value</code> property and the <code>maximum</code> argument is assigned to the <code>maximum</code> property. The <code>minimum</code> property is not altered.
parameter: value A value describing the progress that has been made.
parameter: maximum The maximum progress value of the progress bar.
see: #maximum
see: #value
see: @fileMode#MANUAL @fileMode.manual @langversion 3.0 @playerversion Flash 9.0.28.0
@private (internal)
Gets or sets a reference to the content that is being loaded and for which the @ax-student-ar-fl-controls-ProgressBar is measuring the progress of the load operation. A typical usage of this property is to set it to a UILoader component. <p>Use this property only in event mode and polled mode.</p> @default null @includeExample examples/@ax-student-ar-fl-controls-ProgressBar.source.1.as -noswf @includeExample examples/@ax-student-ar-fl-controls-ProgressBar.source.2.as -noswf @langversion 3.0 @playerversion Flash 9.0.28.0
@private (setter) @langversion 3.0 @playerversion Flash 9.0.28.0
Gets a number between 0 and 100 that indicates the percentage of the content has already loaded. <p>To change the percentage value, use the <code>setProgress()</code> method.</p> @default 0 @includeExample examples/@ax-student-ar-fl-controls-ProgressBar.percentComplete.1.as -noswf @includeExample examples/@ax-student-ar-fl-controls-ProgressBar.percentComplete.2.as -noswf
see: #maximum
see: #minimum
see: #setProgress()
see: #value @langversion 3.0 @playerversion Flash 9.0.28.0
Gets or sets the method to be used to update the progress bar. <p>The following values are valid for this property:</p> <ul> <li><code>@fileMode.EVENT</code></li> <li><code>@fileMode.POLLED</code></li> <li><code>@fileMode.MANUAL</code></li> </ul> <p>Event mode and polled mode are the most common modes. In event mode, the <code>source</code> property specifies loading content that generates <code>progress</code> and <code>complete</code> events; you should use a UILoader object in this mode. In polled mode, the <code>source</code> property specifies loading content, such as a custom class, that exposes <code>bytesLoaded</code> and <code>bytesTotal</code> properties. Any object that exposes these properties can be used as a source in polled mode.</p> <p>You can also use the @ax-student-ar-fl-controls-ProgressBar component in manual mode by manually setting the <code>maximum</code> and <code>minimum</code> properties and making calls to the <code>@ax-student-ar-fl-controls-ProgressBar.setProgress()</code> method.</p> @default @fileMode.EVENT
see: @fileMode @langversion 3.0 @playerversion Flash 9.0.28.0
@private (setter) @langversion 3.0 @playerversion Flash 9.0.28.0
Resets the progress bar for a new load operation. @langversion 3.0 @playerversion Flash 9.0.28.0
@private (protected) @langversion 3.0 @playerversion Flash 9.0.28.0
@private (protected) @langversion 3.0 @playerversion Flash 9.0.28.0
@private (protected) @langversion 3.0 @playerversion Flash 9.0.28.0
@private (protected) @langversion 3.0 @playerversion Flash 9.0.28.0
@private (protected) @langversion 3.0 @playerversion Flash 9.0.28.0
@private (protected) @langversion 3.0 @playerversion Flash 9.0.28.0
@private (protected) @langversion 3.0 @playerversion Flash 9.0.28.0
@private (protected) @langversion 3.0 @playerversion Flash 9.0.28.0
@private (protected) @langversion 3.0 @playerversion Flash 9.0.28.0
@private (protected) @langversion 3.0 @playerversion Flash 9.0.28.0
@private (protected) @langversion 3.0 @playerversion Flash 9.0.28.0
@private (protected) @langversion 3.0 @playerversion Flash 9.0.28.0
@private (protected) @langversion 3.0 @playerversion Flash 9.0.28.0
@private (protected) @langversion 3.0 @playerversion Flash 9.0.28.0
(C) Æliens 27/08/2009
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