/* * PROJECT: FLARToolKit * -------------------------------------------------------------------------------- * This work is based on the NyARToolKit developed by * R.Iizuka (nyatla) * http://nyatla.jp/nyatoolkit/ * * The FLARToolKit is ActionScript 3.0 version ARToolkit class library. * Copyright (C)2008 Saqoosha * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this framework; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * For further information please contact. * http://www.libspark.org/wiki/saqoosha/FLARToolKit * * */ package org.libspark.flartoolkit.core.pickup { import org.libspark.flartoolkit.core.pickup.IFLARColorPatt; import org.libspark.flartoolkit.utils.ArrayUtil; import org.libspark.flartoolkit.FLARException; import org.libspark.flartoolkit.core.FLARMat; import org.libspark.flartoolkit.core.FLARSquare; import org.libspark.flartoolkit.core.raster.rgb.IFLARRgbRaster; import org.libspark.flartoolkit.core.rasterreader.IFLARRgbPixelReader; /** * 24ビットカラーのマーカーを保持するために使うクラスです。 このクラスは、ARToolkitのパターンと、ラスタから取得したパターンを保持します。 * 演算順序を含む最適化をしたもの * */ public class student_ar_org_libspark_flartoolkit_core_pickup_FLARDynamicRatioColorPatt_O3 implements IFLARColorPatt { private static const AR_PATT_SAMPLE_NUM:int = 64; // #define // AR_PATT_SAMPLE_NUM 64 private var extpat:Array; // int[][][] private var _width:int; private var _height:int; private var _pickFromRasterDivideX:Number; private var _pickFromRasterDivideY:Number; private var _extPatXwBase:Number; private var _extPatXwStep:Number; private var _extPatYwBase:Number; private var _extPatYwStep:Number; /** * 枠の全く無いマーカや、長方形のマーカも扱えるIFLARColorPattの実装クラス * @param i_width マーカパターンのX方向の値の個数 * @param i_height マーカパターンのY方向の値の個数 * @param markerWidthByDec マーカ全体を10とした場合の、マーカ幅の割合(X方向)。デフォルトは5(1:2:1) * @param markerHeightByDec マーカ全体を10とした場合の、マーカ高さの割合(Y方向)。デフォルトは5(1:2:1) */ public function student_ar_org_libspark_flartoolkit_core_pickup_FLARDynamicRatioColorPatt_O3(i_width:int, i_height:int, markerWidthByDec:Number = 5, markerHeightByDec:Number = 5) { if (markerWidthByDec < 0 || markerWidthByDec > WK_WORLD_ADD) { throw new ArgumentError("Marker width is between 0 and " + WK_WORLD_BASE + "."); } if (markerHeightByDec < 0 || markerHeightByDec > WK_WORLD_ADD) { throw new ArgumentError("Marker height is between 0 and " + WK_WORLD_BASE + "."); } var frameWidthByDec:Number = (WK_WORLD_ADD - markerWidthByDec)/2; var frameHeightByDec:Number = (WK_WORLD_ADD - markerHeightByDec)/2; //updateExtpatで利用する、マーカと枠の比率の値を決めている this._extPatXwBase = WK_WORLD_BASE + frameWidthByDec; this._extPatYwBase = WK_WORLD_BASE + frameHeightByDec; this._extPatXwStep = (WK_WORLD_ADD - frameWidthByDec * 2); this._extPatYwStep = (WK_WORLD_ADD - frameHeightByDec * 2); this._width = i_width; this._height = i_height; this._pickFromRasterDivideX = AR_PATT_SAMPLE_NUM / i_width; this._pickFromRasterDivideY = AR_PATT_SAMPLE_NUM / i_height; this.extpat = ArrayUtil.createJaggedArray(i_height, i_width, 3);//newint[i_height][i_width][3]; } /** * マーカ全体を10とした場合の、枠の太さ(X方向)を取得 */ public function get frameWidthByDec():Number { return this._extPatXwBase - WK_WORLD_BASE; } /** * マーカ全体を10とした場合の、枠の太さ(X方向)を変更 * @param value 新しい値 */ public function set frameWidthByDec(value:Number):void { this._extPatXwBase = WK_WORLD_BASE + value; this._extPatXwStep = (WK_WORLD_ADD - value * 2); } /** * マーカ全体を10とした場合の、枠の太さ(Y方向)を取得 */ public function get frameHeightByDec():Number { return this._extPatXwBase - WK_WORLD_BASE; } /** * マーカ全体を10とした場合の、枠の太さ(Y方向)を変更 * @param value 新しい値 */ public function set frameHeightByDec(value:Number):void { this._extPatXwBase = WK_WORLD_BASE + value; this._extPatYwStep = (WK_WORLD_ADD - value * 2); } public function get width():int { return _width; } public function set width(value:int):void { this._width = value; this._pickFromRasterDivideX = AR_PATT_SAMPLE_NUM / value; this.extpat = ArrayUtil.createJaggedArray(this._height, this._width, 3); } public function get height():int { return _height; } public function set height(value:int):void { this._height = value; this._pickFromRasterDivideY = AR_PATT_SAMPLE_NUM / value; this.extpat = ArrayUtil.createJaggedArray(this._height, this._width, 3); } // public void setSize(int i_new_width,int i_new_height) // { // int array_w=this.extpat[0].length; // int array_h=this.extpat.length; // //十分なサイズのバッファがあるか確認 // if(array_w>=i_new_width && array_h>=i_new_height){ // //OK 十分だ→サイズ調整のみ // }else{ // //足りないよ→取り直し // this.extpat=new int[i_new_height][i_new_width][3]; // } // this.width =i_new_width; // this.height=i_new_height; // return; // } /** * @return int[][][] */ public function getPatArray():Array { return extpat; } public function getWidth():int { return width; } public function getHeight():int { return height; } private const wk_get_cpara_a:FLARMat = new FLARMat(8, 8); private const wk_get_cpara_b:FLARMat = new FLARMat(8, 1); /** * @param i_vertex FLARIntPoint[] * @throws FLARException */ private function get_cpara(i_vertex:Array, o_para:FLARMat):Boolean { var world:Array = this.wk_pickFromRaster_world;// int[][] var a:FLARMat = wk_get_cpara_a;// 次処理で値を設定するので、初期化不要// new FLARMat( 8, 8 ); var a_array:Array = a.getArray();// double[][] var b:FLARMat = wk_get_cpara_b;// 次処理で値を設定するので、初期化不要// new FLARMat( 8, 1 ); var b_array:Array = b.getArray();// double[][] var a_pt0:Array, a_pt1:Array;// double[] var world_pti:Array;// int[] for (var i:int = 0;i < 4; i++) { a_pt0 = a_array[i * 2]; a_pt1 = a_array[i * 2 + 1]; world_pti = world[i]; a_pt0[0] = world_pti[0];// a->m[i*16+0] = world[i][0]; a_pt0[1] = world_pti[1];// a->m[i*16+1] = world[i][1]; a_pt0[2] = 1.0;// a->m[i*16+2] = 1.0; a_pt0[3] = 0.0;// a->m[i*16+3] = 0.0; a_pt0[4] = 0.0;// a->m[i*16+4] = 0.0; a_pt0[5] = 0.0;// a->m[i*16+5] = 0.0; a_pt0[6] = (-world_pti[0] * i_vertex[i].x);// a->m[i*16+6]= -world[i][0]*vertex[i][0]; a_pt0[7] = (-world_pti[1] * i_vertex[i].x);// a->m[i*16+7]=-world[i][1]*vertex[i][0]; a_pt1[0] = 0.0;// a->m[i*16+8] = 0.0; a_pt1[1] = 0.0;// a->m[i*16+9] = 0.0; a_pt1[2] = 0.0;// a->m[i*16+10] = 0.0; a_pt1[3] = world_pti[0];// a->m[i*16+11] = world[i][0]; a_pt1[4] = world_pti[1];// a->m[i*16+12] = world[i][1]; a_pt1[5] = 1.0;// a->m[i*16+13] = 1.0; a_pt1[6] = (-world_pti[0] * i_vertex[i].y);// a->m[i*16+14]=-world[i][0]*vertex[i][1]; a_pt1[7] = (-world_pti[1] * i_vertex[i].y);// a->m[i*16+15]=-world[i][1]*vertex[i][1]; b_array[i * 2 + 0][0] = i_vertex[i].x;// b->m[i*2+0] =vertex[i][0]; b_array[i * 2 + 1][0] = i_vertex[i].y;// b->m[i*2+1] =vertex[i][1]; } if (!a.matrixSelfInv()) { return false; } o_para.matrixMul(a, b); return true; } // private const double[] wk_pickFromRaster_para=new double[9];//[3][3]; private const WK_WORLD_BASE:uint = 100; private const WK_WORLD_ADD:uint = 10; private const wk_pickFromRaster_world:Array = [ [WK_WORLD_BASE, WK_WORLD_BASE], [WK_WORLD_BASE + WK_WORLD_ADD, WK_WORLD_BASE], [WK_WORLD_BASE + WK_WORLD_ADD, WK_WORLD_BASE + WK_WORLD_ADD], [WK_WORLD_BASE, WK_WORLD_BASE + WK_WORLD_ADD] ]; // double world[4][2]; /** * pickFromRaster関数から使う変数です。 * @param i_ext_pat2 int[][][] */ private static function initValue_wk_pickFromRaster_ext_pat2(i_ext_pat2:Array, i_width:int, i_height:int):void { var i:int, i2:int; var pt2:Array;// int[][] var pt1:Array;// int[] for (i = i_height - 1;i >= 0; i--) { pt2 = i_ext_pat2[i]; for (i2 = i_width - 1;i2 >= 0; i2--) { pt1 = pt2[i2]; pt1[0] = 0; pt1[1] = 0; pt1[2] = 0; } } } private const wk_pickFromRaster_cpara:FLARMat = new FLARMat(8, 1); /** * imageから、i_markerの位置にあるパターンを切り出して、保持します。 Optimize:STEP[769->750] * * @param image * @param i_marker * @throws Exception */ public function pickFromRaster(image:IFLARRgbRaster, i_square:FLARSquare):Boolean { var cpara:FLARMat = this.wk_pickFromRaster_cpara; var local:Array = i_square.imvertex; // FLARIntPoint[] // //localの計算 // int[] local_0=wk_pickFromRaster_local[0];//double local[4][2]; // int[] local_1=wk_pickFromRaster_local[1];//double local[4][2]; // // // for(int i = 0; i < 4; i++ ) { // local_0[i] = i_square.imvertex[i][0]; // local_1[i] = i_square.imvertex[i][1]; // } // xdiv2,ydiv2の計算 var xdiv2:int, ydiv2:int; var l1:int, l2:int; var w1:int, w2:int; // x計算 w1 = local[0].x - local[1].x; w2 = local[0].y - local[1].y; l1 = (w1 * w1 + w2 * w2); w1 = local[2].x - local[3].x; w2 = local[2].y - local[3].y; l2 = (w1 * w1 + w2 * w2); if (l2 > l1) { l1 = l2; } l1 = l1 / this._pickFromRasterDivideX; xdiv2 = this.width; while (xdiv2 * xdiv2 < l1) { xdiv2 *= 2; } if (xdiv2 > AR_PATT_SAMPLE_NUM) { xdiv2 = AR_PATT_SAMPLE_NUM; } // y計算 w1 = local[1].x - local[2].x; w2 = local[1].y - local[2].y; l1 = (w1 * w1 + w2 * w2); w1 = local[3].x - local[0].x; w2 = local[3].y - local[0].y; l2 = (w1 * w1 + w2 * w2); if (l2 > l1) { l1 = l2; } ydiv2 = this.height; l1 = l1 / this._pickFromRasterDivideY; while (ydiv2 * ydiv2 < l1) { ydiv2 *= 2; } if (ydiv2 > AR_PATT_SAMPLE_NUM) { ydiv2 = AR_PATT_SAMPLE_NUM; } // cparaの計算 if (!get_cpara(local, cpara)) { return false; } updateExtpat(image, cpara, xdiv2, ydiv2); return true; } // かなり大きいワークバッファを取るな…。 private var wk_updateExtpat_para00_xw:Array; // double[] private var wk_updateExtpat_para10_xw:Array; // double[] private var wk_updateExtpat_para20_xw:Array; // double[] private var wk_updateExtpat_rgb_buf:Array; // int[] private var wk_updateExtpat_x_rgb_index:Array; // int[] private var wk_updateExtpat_y_rgb_index:Array; // int[] private var wk_updateExtpat_i_rgb_index:Array; // int[] private var wk_updateExtpat_buffer_size:int = 0; /** * ワークバッファを予約する * * @param i_xdiv2 */ private function reservWorkBuffers(i_xdiv2:int):void { if (this.wk_updateExtpat_buffer_size < i_xdiv2) { wk_updateExtpat_para00_xw = new Array(i_xdiv2); // new double[i_xdiv2]; wk_updateExtpat_para10_xw = new Array(i_xdiv2); // new double[i_xdiv2]; wk_updateExtpat_para20_xw = new Array(i_xdiv2); // new double[i_xdiv2]; wk_updateExtpat_rgb_buf = new Array(i_xdiv2 * 3); // new int[i_xdiv2 * 3]; wk_updateExtpat_x_rgb_index = new Array(i_xdiv2); // new int[i_xdiv2]; wk_updateExtpat_y_rgb_index = new Array(i_xdiv2); // new int[i_xdiv2]; wk_updateExtpat_i_rgb_index = new Array(i_xdiv2); // new int[i_xdiv2]; this.wk_updateExtpat_buffer_size = i_xdiv2; } // 十分なら何もしない。 return; } private function updateExtpat(image:IFLARRgbRaster, i_cpara:FLARMat, i_xdiv2:int, i_ydiv2:int):void { var img_x:int = image.getWidth(); var img_y:int = image.getHeight(); const L_extpat:Array = this.extpat; // int[][][] const L_WIDTH:int = this.width; const L_HEIGHT:int = this.height; /* wk_pickFromRaster_ext_pat2ワーク変数を初期化する。 */ // int[][][] ext_pat2=wk_pickFromRaster_ext_pat2;//ARUint32 // ext_pat2[AR_PATT_SIZE_Y][AR_PATT_SIZE_X][3]; var extpat_j:Array; // int[][] var extpat_j_i:Array; // int[] // int ext_pat2_j[][],ext_pat2_j_i[]; initValue_wk_pickFromRaster_ext_pat2(L_extpat, L_WIDTH, L_HEIGHT); var cpara_array:Array = i_cpara.getArray(); // double[][] var para21_x_yw:Number, para01_x_yw:Number, para11_x_yw:Number; var para00:Number, para01:Number, para02:Number, para10:Number, para11:Number, para12:Number, para20:Number, para21:Number; para00 = cpara_array[0 * 3 + 0][0];// para[i][0] = c->m[i*3+0]; para01 = cpara_array[0 * 3 + 1][0];// para[i][1] = c->m[i*3+1]; para02 = cpara_array[0 * 3 + 2][0];// para[i][2] = c->m[i*3+2]; para10 = cpara_array[1 * 3 + 0][0];// para[i][0] = c->m[i*3+0]; para11 = cpara_array[1 * 3 + 1][0];// para[i][1] = c->m[i*3+1]; para12 = cpara_array[1 * 3 + 2][0];// para[i][2] = c->m[i*3+2]; para20 = cpara_array[2 * 3 + 0][0];// para[2][0] = c->m[2*3+0]; para21 = cpara_array[2 * 3 + 1][0];// para[2][1] = c->m[2*3+1]; var d:Number, yw:Number; var xc:int, yc:int; var i:int, j:int; // arGetCode_put_zero(ext_pat2);//put_zero( (ARUint8 *)ext_pat2, // AR_PATT_SIZE_Y*AR_PATT_SIZE_X*3*sizeof(ARUint32) ); var xdiv:int = i_xdiv2 / L_WIDTH;// xdiv = xdiv2/Config.AR_PATT_SIZE_X; var ydiv:int = i_ydiv2 / L_HEIGHT;// ydiv = ydiv2/Config.AR_PATT_SIZE_Y; // 計算バッファを予約する this.reservWorkBuffers(i_xdiv2); var para00_xw:Array = this.wk_updateExtpat_para00_xw; // double[] var para10_xw:Array = this.wk_updateExtpat_para10_xw; // double[] var para20_xw:Array = this.wk_updateExtpat_para20_xw; // double[] var x_rgb_index:Array = this.wk_updateExtpat_x_rgb_index; // int[] var y_rgb_index:Array = this.wk_updateExtpat_y_rgb_index; // int[] var i_rgb_index:Array = this.wk_updateExtpat_i_rgb_index; // int[] var rgb_buf:Array = this.wk_updateExtpat_rgb_buf; // int[] var xw:Number; for (i = 0; i < i_xdiv2; i++) { xw = this._extPatXwBase + this._extPatXwStep * (i + 0.5) / i_xdiv2; para20_xw[i] = para20 * xw; para00_xw[i] = para00 * xw; para10_xw[i] = para10 * xw; } var index_num:int; //ピクセルリーダーを取得 var reader:IFLARRgbPixelReader = image.getRgbPixelReader(); for (j = 0; j < i_ydiv2; j++) { yw = this._extPatYwBase + this._extPatYwStep * (j + 0.5) / i_ydiv2; para21_x_yw = para21 * yw + 1.0; para11_x_yw = para11 * yw + para12; para01_x_yw = para01 * yw + para02; extpat_j = L_extpat[int(j / ydiv)]; index_num = 0; // ステップ1.RGB取得用のマップを作成 for (i = 0; i < i_xdiv2; i++) { d = para20_xw[i] + para21_x_yw; if (d == 0) { throw new FLARException(); } xc = (int)((para00_xw[i] + para01_x_yw) / d); yc = (int)((para10_xw[i] + para11_x_yw) / d); // 範囲外は無視 if (xc < 0 || xc >= img_x || yc < 0 || yc >= img_y) { continue; } // ピクセル値の計算 // image.getPixel(xc,yc,rgb_buf); // ext_pat2_j_i=ext_pat2_j[i/xdiv]; // ext_pat2_j_i[0] += rgb_buf[0];//R // ext_pat2_j_i[1] += rgb_buf[1];//G // ext_pat2_j_i[2] += rgb_buf[2];//B x_rgb_index[index_num] = xc; y_rgb_index[index_num] = yc; i_rgb_index[index_num] = int(i / xdiv); index_num++; } // //ステップ2.ピクセル配列を取得 reader.getPixelSet(x_rgb_index, y_rgb_index, index_num, rgb_buf); // //ピクセル値の計算 for (i = index_num - 1; i >= 0; i--) { extpat_j_i = extpat_j[i_rgb_index[i]]; extpat_j_i[0] += rgb_buf[i * 3 + 0];// R extpat_j_i[1] += rgb_buf[i * 3 + 1];// G extpat_j_i[2] += rgb_buf[i * 3 + 2];// B } } /* */ var xdiv_x_ydiv:int = xdiv * ydiv; for (j = L_HEIGHT - 1; j >= 0; j--) { extpat_j = L_extpat[j]; for (i = L_WIDTH - 1; i >= 0; i--) { // PRL 2006-06-08. extpat_j_i = extpat_j[i]; extpat_j_i[0] /= (xdiv_x_ydiv);// ext_pat[j][i][0] =(byte)(ext_pat2[j][i][0] /(xdiv*ydiv)); extpat_j_i[1] /= (xdiv_x_ydiv);// ext_pat[j][i][1] =(byte)(ext_pat2[j][i][1] /(xdiv*ydiv)); extpat_j_i[2] /= (xdiv_x_ydiv);// ext_pat[j][i][2] =(byte)(ext_pat2[j][i][2] /(xdiv*ydiv)); } } return; } } }