topical media & game development
student-ar-org-libspark-flartoolkit-pv3d-FLARBaseNode.ax
student-ar-org-libspark-flartoolkit-pv3d-FLARBaseNode.ax
[swf]
flex
/*
* PROJECT: FLARToolKit
* --------------------------------------------------------------------------------
* This work is based on the NyARToolKit developed by
* R.Iizuka (nyatla)
* http://nyatla.jp/nyatoolkit/
*
* The FLARToolKit is ActionScript 3.0 version ARToolkit class library.
* Copyright (C)2008 Saqoosha
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this framework; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* For further information please contact.
* http://www.libspark.org/wiki/saqoosha/FLARToolKit
* <saq(at)saqoosha.net>
*
*/
package org.libspark.flartoolkit.pv3d {
import org.libspark.flartoolkit.core.transmat.FLARTransMatResult;
import org.papervision3d.core.math.Matrix3D;
import org.papervision3d.objects.DisplayObject3D;
public class @ax-student-ar-org-libspark-flartoolkit-pv3d-FLARBaseNode extends DisplayObject3D {
public function @ax-student-ar-org-libspark-flartoolkit-pv3d-FLARBaseNode() {
super();
}
public function setTransformMatrix(r:FLARTransMatResult):void {
var m:Matrix3D = this.transform;
m.n11 = r.m01; m.n12 = r.m00; m.n13 = r.m02; m.n14 = r.m03;
m.n21 = -r.m11; m.n22 = -r.m10; m.n23 = -r.m12; m.n24 = -r.m13;
m.n31 = r.m21; m.n32 = r.m20; m.n33 = r.m22; m.n34 = r.m23;
}
}
}
(C) Æliens
04/09/2009
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