// Ex7_08.cpp // Creating a friend function of a class #include using std::cout; using std::endl; class CBox // Class definition at global scope { public: // Constructor definition CBox(double lv = 1.0, double bv = 1.0, double hv = 1.0) { cout << endl << "Constructor called."; m_Length = lv; // Set values of m_Width = bv; // data members m_Height = hv; } // Function to calculate the volume of a box double Volume() { return m_Length*m_Width*m_Height; } private: double m_Length; // Length of a box in inches double m_Width; // Width of a box in inches double m_Height; // Height of a box in inches // Friend function friend double BoxSurface(CBox aBox); }; // friend function to calculate the surface area of a Box object double BoxSurface(CBox aBox) { return 2.0*(aBox.m_Length*aBox.m_Width + aBox.m_Length*aBox.m_Height + aBox.m_Height*aBox.m_Width); } int main() { CBox match(2.2, 1.1, 0.5); // Declare match box CBox box2; // Declare box2 - no initial values cout << endl << "Volume of match = " << match.Volume(); cout << endl << "Surface area of match = " << BoxSurface(match); cout << endl << "Volume of box2 = " << box2.Volume(); cout << endl << "Surface area of box2 = " << BoxSurface(box2); cout << endl; return 0; }