// Ex9_20.cpp : main project file. // Finalizers and destructors #include "stdafx.h" using namespace System; ref class MyClass { public: // Constructor MyClass(int n) : value(n){} // Destructor ~MyClass() { Console::WriteLine("MyClass object({0}) destructor called.", value); } // Finalizer !MyClass() { Console::WriteLine("MyClass object({0}) finalizer called.", value); } private: int value; }; int main(array ^args) { MyClass^ obj1 = gcnew MyClass(1); MyClass^ obj2 = gcnew MyClass(2); MyClass^ obj3 = gcnew MyClass(3); delete obj1; obj2->~MyClass(); Console::WriteLine(L"End Program"); return 0; }