#include #include using namespace std; class Data { public: Data(int val = 0) { mVal = val; } int getVal() const { return mVal; } void setVal(int val) {mVal = val; } // remainder of definition omitted protected: int mVal; }; int main(int argc, char** argv) { map dataMap; dataMap[1] = Data(4); cout << "There are " << dataMap.count(1) << " elements with key 1\n"; dataMap.erase(1); cout << "There are " << dataMap.count(1) << " elements with key 1\n"; return (0); }