/* Proxy.cpp Copyright (C) 2002-2004 René Nyffenegger This source code is provided 'as-is', without any express or implied warranty. In no event will the author be held liable for any damages arising from the use of this software. Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions: 1. The origin of this source code must not be misrepresented; you must not claim that you wrote the original source code. If you use this source code in a product, an acknowledgment in the product documentation would be appreciated but is not required. 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original source code. 3. This notice may not be removed or altered from any source distribution. René Nyffenegger rene.nyffenegger@adp-gmbh.ch */ #include #include "socket/socket.h" #include #include #include int portProxy; std::string addrServer; int portServer; unsigned __stdcall RunProxyThread (void* a) { Socket* s = (Socket*) a; SocketClient c(addrServer, portServer); while (1) { SocketSelect sel(s, &c); bool still_connected = true; if (sel.Readable(s)) { std::string bytes = s->ReceiveBytes(); c.SendBytes(bytes); std::cout << "Server: " << bytes << std::endl; if (bytes.empty()) still_connected=false; } if (sel.Readable(&c)) { std::string bytes = c.ReceiveBytes(); s->SendBytes(bytes); std::cout << "Client: " << bytes << std::endl; if (bytes.empty()) still_connected=false; } if (! still_connected) { break; } } delete s; return 0; } int main(int argc, char* argv[]) { if (argc < 4) { std::cout << "Usage:" << std::endl; std::cout << " proxy " << std::endl; std::cout << std::endl; std::cout << " This proxy will then listen on and whenever it receives" << std::endl; std::cout << " a connection, relays the traffic to the of ." << std::endl; std::cout << " This makes it ideal to see what an SMTP Client exchanges with a SMTP Server," << std::endl; std::cout << " or equally what a NNTP client exchanges with an NNTP Server." << std::endl << std::endl; return -1; } std::stringstream s; s<>portProxy; s.clear(); addrServer=argv[2]; s<>portServer; SocketServer in(portProxy,5); while (1) { Socket* s=in.Accept(); unsigned ret; _beginthreadex(0, 0, RunProxyThread,(void*) s,0,&ret); } return 0; }