#include #include #include #include "packets.h" //our unique ID for this custom packet const int PositionPacket::ID = GNE::PacketParser::MIN_USER_ID; PositionPacket::PositionPacket() : GNE::Packet(ID) { } PositionPacket::PositionPacket(osg::Vec3 xyz, osg::Vec3 hpr, const std::string& ownerID) : GNE::Packet(ID) { mXYZ = xyz; mHPR = hpr; mOwnerID = ownerID; } PositionPacket::PositionPacket(const PositionPacket& p) : GNE::Packet(ID) { mXYZ = p.mXYZ; mHPR = p.mHPR; mOwnerID = p.mOwnerID; } void PositionPacket::writePacket(GNE::Buffer& raw) const { GNE::Packet::writePacket(raw); raw << mXYZ._v[0]; raw << mXYZ._v[1]; raw << mXYZ._v[2]; raw << mHPR._v[0]; raw << mHPR._v[1]; raw << mHPR._v[2]; raw << mOwnerID; } void PositionPacket::readPacket(GNE::Buffer& raw) { GNE::Packet::readPacket(raw); raw >> mXYZ._v[0]; raw >> mXYZ._v[1]; raw >> mXYZ._v[2]; raw >> mHPR._v[0]; raw >> mHPR._v[1]; raw >> mHPR._v[2]; raw >> mOwnerID; } //return the size in bytes int PositionPacket::getSize() const { return Packet::getSize() + sizeof(mXYZ) + sizeof(mHPR) + sizeof(mOwnerID); } const int PlayerQuitPacket::ID = GNE::PacketParser::MIN_USER_ID + 1; PlayerQuitPacket::PlayerQuitPacket(const std::string& playerID) : GNE::Packet(ID) , mPlayerID(playerID) { } PlayerQuitPacket::PlayerQuitPacket() : GNE::Packet(ID) { } PlayerQuitPacket::PlayerQuitPacket(const PlayerQuitPacket& p) : GNE::Packet(ID) , mPlayerID(p.mPlayerID) { } void PlayerQuitPacket::writePacket(GNE::Buffer& raw) const { GNE::Packet::writePacket(raw); raw << mPlayerID; } void PlayerQuitPacket::readPacket(GNE::Buffer& raw) { GNE::Packet::readPacket(raw); raw >> mPlayerID; } int PlayerQuitPacket::getSize() const { return Packet::getSize() + sizeof(mPlayerID); }