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lib-game-delta3d-sdk-examples-testProceduralAnimation-testactorlibraryregistry.cpp / cpp



  /*
  * Delta3D Open Source Game and Simulation Engine
  * Copyright (C) 2009 MOVES Institute
  *
  * This library is free software; you can redistribute it and/or modify it under
  * the terms of the GNU Lesser General Public License as published by the Free
  * Software Foundation; either version 2.1 of the License, or (at your option)
  * any later version.
  *
  * This library is distributed in the hope that it will be useful, but WITHOUT
  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
  * FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
  * details.
  *
  * You should have received a copy of the GNU Lesser General Public License
  * along with this library; if not, write to the Free Software Foundation, Inc.,
  * 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
  *
  * Michael Guerrero
  */
  
  include <testactorlibraryregistry.h>
  include <proceduralanimationactor.h>
  
  include <dtDAL/actorpluginregistry.h>
  include <dtDAL/actortype.h>
  
  dtCore::RefPtr<dtDAL::ActorType> TestActorLibraryRegistry::IK_ACTOR_TYPE(new dtDAL::ActorType("IKActor", "TestActors"));
  
  
////////////////////////////////////////////////////////////////////

extern "C" TEST_ANIM_EXPORT dtDAL::ActorPluginRegistry* CreatePluginRegistry() { return new TestActorLibraryRegistry; }
////////////////////////////////////////////////////////////////////

extern "C" TEST_ANIM_EXPORT void DestroyPluginRegistry(dtDAL::ActorPluginRegistry* registry) { delete registry; }
////////////////////////////////////////////////////////////////////

TestActorLibraryRegistry::TestActorLibraryRegistry() : dtDAL::ActorPluginRegistry("Procedural Animation Actors") { }
////////////////////////////////////////////////////////////////////

void TestActorLibraryRegistry::RegisterActorTypes() { mActorFactory->RegisterType<ProceduralAnimationActorProxy>(IK_ACTOR_TYPE.get()); }


(C) Æliens 04/09/2009

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