topical media & game development
lib-game-delta3d-sdk-examples-testProceduralAnimation-testactorlibraryregistry.cpp / cpp
/*
* Delta3D Open Source Game and Simulation Engine
* Copyright (C) 2009 MOVES Institute
*
* This library is free software; you can redistribute it and/or modify it under
* the terms of the GNU Lesser General Public License as published by the Free
* Software Foundation; either version 2.1 of the License, or (at your option)
* any later version.
*
* This library is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
* details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this library; if not, write to the Free Software Foundation, Inc.,
* 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* Michael Guerrero
*/
include <testactorlibraryregistry.h>
include <proceduralanimationactor.h>
include <dtDAL/actorpluginregistry.h>
include <dtDAL/actortype.h>
dtCore::RefPtr<dtDAL::ActorType> TestActorLibraryRegistry::IK_ACTOR_TYPE(new dtDAL::ActorType("IKActor", "TestActors"));
////////////////////////////////////////////////////////////////////
extern "C" TEST_ANIM_EXPORT dtDAL::ActorPluginRegistry* CreatePluginRegistry()
{
return new TestActorLibraryRegistry;
}
////////////////////////////////////////////////////////////////////
extern "C" TEST_ANIM_EXPORT void DestroyPluginRegistry(dtDAL::ActorPluginRegistry* registry)
{
delete registry;
}
////////////////////////////////////////////////////////////////////
TestActorLibraryRegistry::TestActorLibraryRegistry()
: dtDAL::ActorPluginRegistry("Procedural Animation Actors")
{
}
////////////////////////////////////////////////////////////////////
void TestActorLibraryRegistry::RegisterActorTypes()
{
mActorFactory->RegisterType<ProceduralAnimationActorProxy>(IK_ACTOR_TYPE.get());
}
(C) Æliens
04/09/2009
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