topical media & game development

talk show tell print

#mobile-application-03-DerbyNamesService-DerbyNamesService-Properties-AssemblyInfo.cs / cs



  using System.Reflection;
  using System.Runtime.CompilerServices;
  using System.Runtime.InteropServices;
  
  // General Information about an assembly is controlled through the following 
  // set of attributes. Change these attribute values to modify the information
  // associated with an assembly.
  [assembly: AssemblyTitle("DerbyNamesService")]
  [assembly: AssemblyDescription("")]
  [assembly: AssemblyConfiguration("")]
  [assembly: AssemblyCompany("")]
  [assembly: AssemblyProduct("DerbyNamesService")]
  [assembly: AssemblyCopyright("Copyright ©  2012")]
  [assembly: AssemblyTrademark("")]
  [assembly: AssemblyCulture("")]
  
  // Setting ComVisible to false makes the types in this assembly not visible 
  // to COM components.  If you need to access a type in this assembly from 
  // COM, set the ComVisible attribute to true on that type.
  [assembly: ComVisible(false)]
  
  // The following GUID is for the ID of the typelib if this project is exposed to COM
  [assembly: Guid("4e9ed620-d012-4ffe-aea8-aec38041dc77")]
  
  // Version information for an assembly consists of the following four values:
  //
  //      Major Version
  //      Minor Version 
  //      Build Number
  //      Revision
  //
  // You can specify all the values or you can default the Revision and Build Numbers 
  // by using the '*' as shown below:
  // [assembly: AssemblyVersion("1.0.*")]
  [assembly: AssemblyVersion("1.0.0.0")]
  [assembly: AssemblyFileVersion("1.0.0.0")]
  


(C) Æliens 04/09/2009

You may not copy or print any of this material without explicit permission of the author or the publisher. In case of other copyright issues, contact the author.