topical media & game development
#mobile-application-03-OData-ODataDerbyService-Global.asax.cs / cs
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Web.Security;
using System.Web.SessionState;
namespace ODataDerbyService
{
public class Global : System.Web.HttpApplication
{
protected void Application_Start(object sender, EventArgs e)
{
}
protected void Session_Start(object sender, EventArgs e)
{
}
protected void Application_BeginRequest(object sender, EventArgs e)
{
HttpContext.Current.Request.Headers["accept"] = "application/json";
}
protected void Application_AuthenticateRequest(object sender, EventArgs e)
{
}
protected void Application_Error(object sender, EventArgs e)
{
}
protected void Session_End(object sender, EventArgs e)
{
}
protected void Application_End(object sender, EventArgs e)
{
}
}
}
(C) Æliens
04/09/2009
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