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lib-game-delta3d-sdk-examples-testAAR-testaarmessagetypes.h / h



  /* -*-c++-*-
   * testAAR - testaarmessagetypes (.h & .cpp) - Using 'The MIT License'
   * Copyright (C) 2006-2008, Alion Science and Technology Corporation
   *
   * Permission is hereby granted, free of charge, to any person obtaining a copy
   * of this software and associated documentation files (the "Software"), to deal
   * in the Software without restriction, including without limitation the rights
   * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
   * copies of the Software, and to permit persons to whom the Software is
   * furnished to do so, subject to the following conditions:
   *
   * The above copyright notice and this permission notice shall be included in
   * all copies or substantial portions of the Software.
   *
   * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
   * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
   * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
   * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
   * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
   * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
   * THE SOFTWARE.
   * 
   * This software was developed by Alion Science and Technology Corporation under
   * circumstances in which the U. S. Government may have rights in the software.
   *
   *
author: William E. Johnson II */
ifndef DELTA_TEST_AAR_MESSAGE_TYPES define DELTA_TEST_AAR_MESSAGE_TYPES include <dtGame/messagetype.h> include <export.h> class TEST_AAR_EXPORT TestAARMessageType : public dtGame::MessageType { public: DECLARE_ENUM(TestAARMessageType); static TestAARMessageType PLACE_ACTOR; static TestAARMessageType RESET; static TestAARMessageType REQUEST_ALL_CONTROLLER_UPDATES; static TestAARMessageType PRINT_TASKS; static TestAARMessageType UPDATE_TASK_CAMERA; static TestAARMessageType PLACE_IGNORED_ACTOR; private:
Constructor TestAARMessageType(const std::string& name, const std::string& category = "", const std::string& desc = "", const unsigned short id = 0) : dtGame::MessageType(name, category, desc, id) { AddInstance(this); } };

  endif
  
  


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