topical media & game development

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lib-of-vs-addons-ofx3DModelLoader-src-ofx3DBaseLoader.h / h



  #pragma once
  
  class ofx3DBaseLoader{
  
          public:
                  ofx3DBaseLoader(){
                          hasTexture = false;
                  }
                  virtual void loadModel(string model, float scale = 1.0){}
                  virtual void loadModel(string model){}
                  virtual ~ofx3DBaseLoader(){}
                  virtual void draw(){ printf("hello\n"); }
  
                  bool hasTexture;
  
  };


(C) Æliens 04/09/2009

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