/* * ofxCvBlob.h * openFrameworks * * A blob is a homogenous patch represented by a polygonal contour. * Typically a blob tracker uses the contour to figure out the blob's * persistence and "upgrades" it with ids and other temporal * information. * */ #ifndef OFX_CV_BLOB_H #define OFX_CV_BLOB_H #include "ofxCvConstants.h" class ofxCvBlob { public: float area; float length; ofRectangle boundingRect; ofPoint centroid; bool hole; vector pts; // the contour of the blob int nPts; // number of pts; //---------------------------------------- ofxCvBlob() { area = 0.0f; length = 0.0f; hole = false; nPts = 0; } //---------------------------------------- void draw(float x = 0, float y = 0){ ofNoFill(); ofSetColor(0x00FFFF); ofBeginShape(); for (int i = 0; i < nPts; i++){ ofVertex(x + pts[i].x, y + pts[i].y); } ofEndShape(true); ofSetColor(0xff0099); ofRect(x + boundingRect.x, y + boundingRect.y, boundingRect.width, boundingRect.height); } }; #endif