/* * ofxCvGrayscaleImage.h * by stefanix, zach * * This is essentially an IPL_DEPTH_8U with one channel. * Pixel values are typically from 0-255. * */ #ifndef OFX_CV_GRAYSCALE_IMAGE_H #define OFX_CV_GRAYSCALE_IMAGE_H #include "ofxCvImage.h" #include "ofxCvBlob.h" class ofxCvGrayscaleImage : public ofxCvImage { public: ofxCvGrayscaleImage(); ofxCvGrayscaleImage( const ofxCvGrayscaleImage& mom ); // virtual void allocate( int w, int h ); //in base class // virtual void clear(); //in base class //virtual float getWidth(); //in base class //virtual float getHeight(); //in base class // virtual void setUseTexture( bool bUse ); //in base class // ROI - region of interest // // virtual void pushROI(); //in base class // virtual void popROI(); //in base class // virtual void setROI( int x, int y, int w, int h ); //in base class // virtual void setROI( ofRectangle& rect ); //in base class // virtual ofRectangle getROI(); //in base class // virtual void resetROI(); //in base class // virtual ofRectangle getIntersectionROI( ofRectangle& rec1, // ofRectangle& rec2 ); // inbase class // Set Pixel Data // virtual void set( float value ); // virtual void operator -= ( float value ); //in base class // virtual void operator += ( float value ); //in base class virtual void setFromPixels( unsigned char* _pixels, int w, int h ); virtual void operator = ( unsigned char* _pixels ); virtual void operator = ( const ofxCvGrayscaleImage& mom ); virtual void operator = ( const ofxCvColorImage& mom ); virtual void operator = ( const ofxCvFloatImage& mom ); virtual void operator = ( const IplImage* mom ); // virtual void operator -= ( ofxCvImage& mom ); //in base class // virtual void operator += ( ofxCvImage& mom ); //in base class // virtual void operator *= ( ofxCvImage& mom ); //in base class // virtual void operator &= ( ofxCvImage& mom ); //in base class virtual void absDiff( ofxCvGrayscaleImage& mom ); virtual void absDiff( ofxCvGrayscaleImage& mom, ofxCvGrayscaleImage& dad ); // Get Pixel Data // virtual unsigned char* getPixels(); // virtual IplImage* getCvImage(); //in base class // Draw Image // //virtual void draw( float x, float y ); //in base class //virtual void draw( float x, float y, float w, float h ); //in base class //virtual void setAnchorPercent( float xPct, float yPct ); //in base class //virtual void setAnchorPoint( int x, int y ); //in base class //virtual void resetAnchor(); //in base class // Image Filter Operations // virtual void contrastStretch(); virtual void convertToRange( float min, float max ); virtual void threshold( int value, bool invert=false); virtual void adaptiveThreshold( int blockSize, int offset=0, bool invert=false, bool gauss=false); // virtual void erode( ); //in base class // virtual void dilate( ); //in base class // virtual void blur( int value=3 ); //in base class // virtual void blurGaussian( int value=3 ); //in base class // virtual void invert(); //in base class // Image Transformation Operations // virtual void resize( int w, int h ); virtual void scaleIntoMe( ofxCvImage& mom, int interpolationMethod=CV_INTER_NN); // virtual void mirror( bool bFlipVertically, bool bFlipHorizontally ); //in base class // virtual void translate( float x, float y ); //in base class // virtual void rotate( float angle, float centerX, float centerY ); //in base class // virtual void scale( float scaleX, float sclaeY ); //in base class // virtual void transform( float angle, float centerX, float centerY, // float scaleX, float scaleY, // float moveX, float moveY ); //in base class // virtual void undistort( float radialDistX, float radialDistY, // float tangentDistX, float tangentDistY, // float focalX, float focalY, // float centerX, float centerY ); //in base class // virtual void remap( IplImage* mapX, IplImage* mapY ); //in base class // virtual void warpPerspective( ofPoint& A, ofPoint& B, // ofPoint& C, ofPoint& D ); //in base class // virtual void warpIntoMe( ofxCvImage& mom, // ofPoint src[4], ofPoint dst[4] ); //in base class // Other Image Operations // // virtual int countNonZeroInRegion( int x, int y, int w, int h ); //in base class //--------------------------------------------- //---------------- legacy --------------------- // this code is kept here to allow older ofxCv code to work // you should use the newer functions (ie, blur(33) instead of blurHeavily) // since we might not always keep old code around void blurHeavily() { blur(33); }; // for legacy code void erode_3x3() { erode(); }; void dilate_3x3() { dilate(); }; void setFromColorImage(ofxCvColorImage& mom) { *this = mom; }; void setFromFloatImage(ofxCvFloatImage& mom) { *this = mom; }; private: void init(); }; #endif