#ifndef VEC_GRAPHICS #define VEC_GRAPHICS #include "CreEPS.hpp" #include "ofMain.h" #include //to do: //background color? //ofNextContour //shape -winding mode class ofxVectorGraphics{ public: ofxVectorGraphics(); //---------------------------------------------------------- //only call these two functions when you are ready to capture your graphics to disk!!! void beginEPS(string fileName, int x = 0, int y = 0, int w = ofGetWidth(), int h = ofGetHeight() ); void endEPS(); //---------------------------------------------------------- void enableDraw(); void disableDraw(); //---------------------------------------------------------- void enableCenterRect(); void disableCenterRect(); //---------------------------------------------------------- void fill(); void noFill(); //---------------------------------------------------------- void setLineWidth(float lineWidth); //---------------------------------------------------------- void setColor(int _r, int _g, int _b); void setColor(int hexColor); void changeColor(float r, float g, float b); //---------------------------------------------------------- void rect(float x1,float y1, float w, float h); void triangle(float x1,float y1, float x2, float y2, float x3, float y3); void circle(float x1,float y1, float radius); void ellipse(float x1,float y1, float w, float h); void line(float x1,float y1, float x2, float y2); void arc(float x, float y, float radius, float offsetAngleDegrees, float internalAngleDegrees); void bezier(float x1, float y1, float x2, float y2, float x3, float y3, float x4, float y4); void curve(float x1, float y1, float x2, float y2, float x3, float y3, float x4, float y4); //---------------------------------------------------------- void beginShape(); void polyVertex(float x, float y); void bezierVertex(float x1, float y1, float x2, float y2, float x3, float y3); void curveVertex(float x, float y); void endShape(bool bClose = false); //the creeps object is left public //if people want to use more than the features //ofxVectorGraphics implements CreEPS creeps; protected: void clearAllVertices(); bool bFill; bool bDraw; bool bCenter; bool bRecord; bool bShouldClose; bool bFirstPoint; int whichShapeMode; vectorcurvePts; }; #endif