#ifndef _TEST_APP #define _TEST_APP #include "ofMain.h" #include "ofxVectorMath.h" #define MAX_N_PTS 1500 class testApp : public ofBaseApp{ public: void setup(); void update(); void draw(); void keyPressed (int key); void keyReleased (int key); void mouseMoved(int x, int y ); void mouseDragged(int x, int y, int button); void mousePressed(int x, int y, int button); void mouseReleased(int x, int y, int button); void windowResized(int w, int h); ofxVec3f pts[MAX_N_PTS]; int nPts; ofxVec3f rotateAmount; // amount to rotate in x,y,z; float speedOfRotation; // speed; // a grid helpful for seeing the rotation ofxVec3f xAxisMin; ofxVec3f xAxisMax; ofxVec3f yAxisMin; ofxVec3f yAxisMax; ofxVec3f zAxisMin; ofxVec3f zAxisMax; bool bDrawnAnything; }; #endif