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lib-of-vs-libs-Poco-include-Poco-ActiveMethod.h / h



  //
  // ActiveMethod.h
  //
  // Id: //poco/1.3/Foundation/include/Poco/ActiveMethod.h#3 
  //
  // Library: Foundation
  // Package: Threading
  // Module:  ActiveObjects
  //
  // Definition of the ActiveMethod class.
  //
  // Copyright (c) 2004-2007, Applied Informatics Software Engineering GmbH.
  // and Contributors.
  //
  // Permission is hereby granted, free of charge, to any person or organization
  // obtaining a copy of the software and accompanying documentation covered by
  // this license (the "Software") to use, reproduce, display, distribute,
  // execute, and transmit the Software, and to prepare derivative works of the
  // Software, and to permit third-parties to whom the Software is furnished to
  // do so, all subject to the following:
  // 
  // The copyright notices in the Software and this entire statement, including
  // the above license grant, this restriction and the following disclaimer,
  // must be included in all copies of the Software, in whole or in part, and
  // all derivative works of the Software, unless such copies or derivative
  // works are solely in the form of machine-executable object code generated by
  // a source language processor.
  // 
  // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  // FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
  // SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
  // FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
  // ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
  // DEALINGS IN THE SOFTWARE.
  //
  
  ifndef Foundation_ActiveMethod_INCLUDED
  define Foundation_ActiveMethod_INCLUDED
  
  include "Poco/Foundation.h"
  include "Poco/ActiveResult.h"
  include "Poco/ActiveRunnable.h"
  include "Poco/ActiveStarter.h"
  include "Poco/AutoPtr.h"
  
  namespace Poco {
  
  template <class ResultType, class ArgType, class OwnerType, class StarterType = ActiveStarter<OwnerType> >
  class ActiveMethod
  
An active method is a method that, when called, executes in its own thread. ActiveMethod's take exactly one argument and can return a value. To pass more than one argument to the method, use a struct. The following example shows how to add an ActiveMethod to a class: class ActiveObject { public: ActiveObject(): exampleActiveMethod(this, &ActiveObject::exampleActiveMethodImpl) { } ActiveMethod<std::string, std::string, ActiveObject> exampleActiveMethod; protected: std::string exampleActiveMethodImpl(const std::string& arg) { ... } }; And following is an example that shows how to invoke an ActiveMethod. ActiveObject myActiveObject; ActiveResult<std::string> result = myActiveObject.exampleActiveMethod("foo"); ... result.wait(); std::cout << result.data() << std::endl; The way an ActiveMethod is started can be changed by passing a StarterType template argument with a corresponding class. The default ActiveStarter starts the method in its own thread, obtained from a thread pool. For an alternative implementation of StarterType, see ActiveDispatcher. For methods that do not require an argument or a return value, the Void class can be used. { public: typedef ResultType (OwnerType::*Callback)(const ArgType&); typedef ActiveResult<ResultType> ActiveResultType; typedef ActiveRunnable<ResultType, ArgType, OwnerType> ActiveRunnableType;

          ActiveMethod(OwnerType* pOwner, Callback method):
                  _pOwner(pOwner),
                  _method(method)
  
Creates an ActiveMethod object. { poco_check_ptr (pOwner); } ActiveResultType operator () (const ArgType& arg) Invokes the ActiveMethod. { ActiveResultType result(new ActiveResultHolder<ResultType>()); ActiveRunnableBase::Ptr pRunnable(new ActiveRunnableType(_pOwner, _method, arg, result)); StarterType::start(_pOwner, pRunnable); return result; } ActiveMethod(const ActiveMethod& other): _pOwner(other._pOwner), _method(other._method) { }

          ActiveMethod& operator = (const ActiveMethod& other)
          {
                  ActiveMethod tmp(other);
                  swap(tmp);
                  return *this;
          }
  
          void swap(ActiveMethod& other)
          {
                  std::swap(_pOwner, other._pOwner);
                  std::swap(_method, other._method);
          }
  
  private:
          ActiveMethod();
  
          OwnerType* _pOwner;
          Callback   _method;
  };
  
  template <class ResultType, class OwnerType, class StarterType>
  class ActiveMethod <ResultType, void, OwnerType, StarterType>
  
An active method is a method that, when called, executes in its own thread. ActiveMethod's take exactly one argument and can return a value. To pass more than one argument to the method, use a struct. The following example shows how to add an ActiveMethod to a class: class ActiveObject { public: ActiveObject(): exampleActiveMethod(this, &ActiveObject::exampleActiveMethodImpl) { } ActiveMethod<std::string, std::string, ActiveObject> exampleActiveMethod; protected: std::string exampleActiveMethodImpl(const std::string& arg) { ... } }; And following is an example that shows how to invoke an ActiveMethod. ActiveObject myActiveObject; ActiveResult<std::string> result = myActiveObject.exampleActiveMethod("foo"); ... result.wait(); std::cout << result.data() << std::endl; The way an ActiveMethod is started can be changed by passing a StarterType template argument with a corresponding class. The default ActiveStarter starts the method in its own thread, obtained from a thread pool. For an alternative implementation of StarterType, see ActiveDispatcher. For methods that do not require an argument or a return value, simply use void. { public: typedef ResultType (OwnerType::*Callback)(void); typedef ActiveResult<ResultType> ActiveResultType; typedef ActiveRunnable<ResultType, void, OwnerType> ActiveRunnableType;

          ActiveMethod(OwnerType* pOwner, Callback method):
                  _pOwner(pOwner),
                  _method(method)
  
Creates an ActiveMethod object. { poco_check_ptr (pOwner); } ActiveResultType operator () (void) Invokes the ActiveMethod. { ActiveResultType result(new ActiveResultHolder<ResultType>()); ActiveRunnableBase::Ptr pRunnable(new ActiveRunnableType(_pOwner, _method, result)); StarterType::start(_pOwner, pRunnable); return result; } ActiveMethod(const ActiveMethod& other): _pOwner(other._pOwner), _method(other._method) { }

          ActiveMethod& operator = (const ActiveMethod& other)
          {
                  ActiveMethod tmp(other);
                  swap(tmp);
                  return *this;
          }
  
          void swap(ActiveMethod& other)
          {
                  std::swap(_pOwner, other._pOwner);
                  std::swap(_method, other._method);
          }
  
  private:
          ActiveMethod();
  
          OwnerType* _pOwner;
          Callback   _method;
  };
  
  } // namespace Poco
  
  endif // Foundation_ActiveMethod_INCLUDED
  


(C) Æliens 04/09/2009

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