topical media & game development
lib-of-vs-libs-Poco-include-Poco-Bugcheck.h / h
//
// Bugcheck.h
//
//
//
// Library: Foundation
// Package: Core
// Module: Bugcheck
//
// Definition of the Bugcheck class and the self-testing macros.
//
// Copyright (c) 2004-2006, Applied Informatics Software Engineering GmbH.
// and Contributors.
//
// Permission is hereby granted, free of charge, to any person or organization
// obtaining a copy of the software and accompanying documentation covered by
// this license (the "Software") to use, reproduce, display, distribute,
// execute, and transmit the Software, and to prepare derivative works of the
// Software, and to permit third-parties to whom the Software is furnished to
// do so, all subject to the following:
//
// The copyright notices in the Software and this entire statement, including
// the above license grant, this restriction and the following disclaimer,
// must be included in all copies of the Software, in whole or in part, and
// all derivative works of the Software, unless such copies or derivative
// works are solely in the form of machine-executable object code generated by
// a source language processor.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
// SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
// FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
//
ifndef Foundation_Bugcheck_INCLUDED
define Foundation_Bugcheck_INCLUDED
include "Poco/Foundation.h"
include <string>
namespace Poco {
class Foundation_API Bugcheck
This class provides some static methods that are
used by the
poco_assert_dbg(), poco_assert(), poco_check_ptr()
and poco_bugcheck() macros.
You should not invoke these methods
directly. Use the macros instead, as they
automatically provide useful context information.
{
public:
static void assertion(const char* cond, const char* file, int line);
An assertion failed. Break into the debugger, if
possible, then throw an AssertionViolationException.
static void nullPointer(const char* ptr, const char* file, int line);
An null pointer was encountered. Break into the debugger, if
possible, then throw an NullPointerException.
static void bugcheck(const char* file, int line);
An internal error was encountered. Break into the debugger, if
possible, then throw an BugcheckException.
static void bugcheck(const char* msg, const char* file, int line);
An internal error was encountered. Break into the debugger, if
possible, then throw an BugcheckException.
static void debugger(const char* file, int line);
An internal error was encountered. Break into the debugger, if
possible.
static void debugger(const char* msg, const char* file, int line);
An internal error was encountered. Break into the debugger, if
possible.
protected:
static std::string what(const char* msg, const char* file, int line);
};
} // namespace Poco
//
// useful macros (these automatically supply line number and file name)
//
if defined(_DEBUG)
#define poco_assert_dbg(cond) \
if (!(cond)) Poco::Bugcheck::assertion(#cond, __FILE__, __LINE__); else (void) 0
else
#define poco_assert_dbg(cond)
endif
define poco_assert(cond) \
if (!(cond)) Poco::Bugcheck::assertion(#cond, __FILE__, __LINE__); else (void) 0
define poco_check_ptr(ptr) \
if (!(ptr)) Poco::Bugcheck::nullPointer(#ptr, __FILE__, __LINE__); else (void) 0
define poco_bugcheck() \
Poco::Bugcheck::bugcheck(__FILE__, __LINE__)
define poco_bugcheck_msg(msg) \
Poco::Bugcheck::bugcheck(msg, __FILE__, __LINE__)
define poco_debugger() \
Poco::Bugcheck::debugger(__FILE__, __LINE__)
define poco_debugger_msg(msg) \
Poco::Bugcheck::debugger(msg, __FILE__, __LINE__)
//
// poco_static_assert
//
// The following was ported from <boost/static_assert.hpp>
//
template <bool x>
struct POCO_STATIC_ASSERTION_FAILURE;
template <>
struct POCO_STATIC_ASSERTION_FAILURE<true>
{
enum
{
value = 1
};
};
template <int x>
struct poco_static_assert_test
{
};
if defined(__GNUC__) && (__GNUC__ == 3) && ((__GNUC_MINOR__ == 3) || (__GNUC_MINOR__ == 4))
define poco_static_assert(B) \
typedef char POCO_JOIN(poco_static_assert_typedef_, __LINE__) \
[POCO_STATIC_ASSERTION_FAILURE<(bool) (B)>::value]
else
define poco_static_assert(B) \
typedef poco_static_assert_test<sizeof(POCO_STATIC_ASSERTION_FAILURE<(bool) (B)>)> \
POCO_JOIN(poco_static_assert_typedef_, __LINE__)
endif
endif // Foundation_Bugcheck_INCLUDED
(C) Æliens
04/09/2009
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