topical media & game development

talk show tell print

lib-of-vs-libs-Poco-include-Poco-Checksum.h / h



  //
  // Checksum.h
  //
  // Id: //poco/1.3/Foundation/include/Poco/Checksum.h#1 
  //
  // Library: Foundation
  // Package: Core
  // Module:  Checksum
  //
  // Definition of the Checksum class.
  //
  // Copyright (c) 2007, Applied Informatics Software Engineering GmbH.
  // and Contributors.
  //
  // Permission is hereby granted, free of charge, to any person or organization
  // obtaining a copy of the software and accompanying documentation covered by
  // this license (the "Software") to use, reproduce, display, distribute,
  // execute, and transmit the Software, and to prepare derivative works of the
  // Software, and to permit third-parties to whom the Software is furnished to
  // do so, all subject to the following:
  // 
  // The copyright notices in the Software and this entire statement, including
  // the above license grant, this restriction and the following disclaimer,
  // must be included in all copies of the Software, in whole or in part, and
  // all derivative works of the Software, unless such copies or derivative
  // works are solely in the form of machine-executable object code generated by
  // a source language processor.
  // 
  // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  // FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
  // SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
  // FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
  // ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
  // DEALINGS IN THE SOFTWARE.
  //
  
  ifndef Foundation_Checksum_INCLUDED
  define Foundation_Checksum_INCLUDED
  
  include "Poco/Foundation.h"
  
  namespace Poco {
  
  class Foundation_API Checksum
  
This class calculates CRC-32 or Adler-32 checksums for arbitrary data. A cyclic redundancy check (CRC) is a type of hash function, which is used to produce a small, fixed-size checksum of a larger block of data, such as a packet of network traffic or a computer file. CRC-32 is one of the most commonly used CRC algorithms. Adler-32 is a checksum algorithm which was invented by Mark Adler. It is almost as reliable as a 32-bit cyclic redundancy check for protecting against accidental modification of data, such as distortions occurring during a transmission, but is significantly faster to calculate in software. { public: enum Type { TYPE_ADLER32 = 0, TYPE_CRC32 };

          Checksum();
  
Creates a CRC-32 checksum initialized to 0.

          Checksum(Type t);
  
Creates the Checksum, using the given type.

          ~Checksum();
  
Destroys the Checksum.

          void update(const char* data, unsigned length);
  
Updates the checksum with the given data.

          void update(const std::string& data);
  
Updates the checksum with the given data.

          void update(char data);
  
Updates the checksum with the given data.

          Poco::UInt32 checksum() const;
  
Returns the calculated checksum.

          Type type() const;
  
Which type of checksum are we calulcating

  private:
          Type         _type;
          Poco::UInt32 _value;
  };
  
  //
  // inlines
  //
  inline void Checksum::update(const std::string& data)
  {
          update(data.c_str(), static_cast<unsigned int>(data.size()));
  }
  
  inline void Checksum::update(char c)
  {
          update(&c, 1);
  }
  
  inline Poco::UInt32 Checksum::checksum() const
  {
          return _value;
  }
  
  inline Checksum::Type Checksum::type() const
  {
          return _type;
  }
  
  } // namespace Poco
  
  endif // Foundation_Checksum_INCLUDED
  


(C) Æliens 04/09/2009

You may not copy or print any of this material without explicit permission of the author or the publisher. In case of other copyright issues, contact the author.