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lib-of-vs-libs-Poco-include-Poco-HashSet.h / h



  //
  // HashSet.h
  //
  // Id: //poco/1.3/Foundation/include/Poco/HashSet.h#1 
  //
  // Library: Foundation
  // Package: Hashing
  // Module:  HashSet
  //
  // Definition of the HashSet class.
  //
  // Copyright (c) 2006, Applied Informatics Software Engineering GmbH.
  // and Contributors.
  //
  // Permission is hereby granted, free of charge, to any person or organization
  // obtaining a copy of the software and accompanying documentation covered by
  // this license (the "Software") to use, reproduce, display, distribute,
  // execute, and transmit the Software, and to prepare derivative works of the
  // Software, and to permit third-parties to whom the Software is furnished to
  // do so, all subject to the following:
  // 
  // The copyright notices in the Software and this entire statement, including
  // the above license grant, this restriction and the following disclaimer,
  // must be included in all copies of the Software, in whole or in part, and
  // all derivative works of the Software, unless such copies or derivative
  // works are solely in the form of machine-executable object code generated by
  // a source language processor.
  // 
  // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  // FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
  // SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
  // FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
  // ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
  // DEALINGS IN THE SOFTWARE.
  //
  
  ifndef Foundation_HashSet_INCLUDED
  define Foundation_HashSet_INCLUDED
  
  include "Poco/Foundation.h"
  include "Poco/LinearHashTable.h"
  
  namespace Poco {
  
  template <class Value, class HashFunc = Hash<Value> >
  class HashSet
  
This class implements a set using a LinearHashTable. A HashSet can be used just like a std::set. { public: typedef Value ValueType; typedef Value& Reference; typedef const Value& ConstReference; typedef Value* Pointer; typedef const Value* ConstPointer; typedef HashFunc Hash; typedef LinearHashTable<ValueType, Hash> HashTable; typedef typename HashTable::Iterator Iterator; typedef typename HashTable::ConstIterator ConstIterator;

          HashSet()
  
Creates an empty HashSet. { }

          HashSet(std::size_t initialReserve): 
                  _table(initialReserve)
  
Creates the HashSet, using the given initialReserve. { } HashSet(const HashSet& set): _table(set._table) Creates the HashSet by copying another one. { } ~HashSet() Destroys the HashSet. { } HashSet& operator = (const HashSet& table) Assigns another HashSet. { HashSet tmp(table); swap(tmp); return *this; } void swap(HashSet& set) Swaps the HashSet with another one. { _table.swap(set._table); } ConstIterator begin() const Returns an iterator pointing to the first entry, if one exists. { return _table.begin(); } ConstIterator end() const Returns an iterator pointing to the end of the table. { return _table.end(); } Iterator begin() Returns an iterator pointing to the first entry, if one exists. { return _table.begin(); } Iterator end() Returns an iterator pointing to the end of the table. { return _table.end(); } ConstIterator find(const ValueType& value) const Finds an entry in the table. { return _table.find(value); }

          Iterator find(const ValueType& value)
  
Finds an entry in the table. { return _table.find(value); } std::size_t count(const ValueType& value) const Returns the number of elements with the given value, with is either 1 or 0. { return _table.count(value); } std::pair<Iterator, bool> insert(const ValueType& value) Inserts an element into the set. If the element already exists in the set, a pair(iterator, false) with iterator pointing to the existing element is returned. Otherwise, the element is inserted an a pair(iterator, true) with iterator pointing to the new element is returned. { return _table.insert(value); } void erase(Iterator it) Erases the element pointed to by it. { _table.erase(it); } void erase(const ValueType& value) Erases the element with the given value, if it exists. { _table.erase(value); } void clear() Erases all elements. { _table.clear(); } std::size_t size() const Returns the number of elements in the table. { return _table.size(); } bool empty() const Returns true iff the table is empty. { return _table.empty(); }

  private:
          HashTable _table;
  };
  
  } // namespace Poco
  
  endif // Foundation_HashSet_INCLUDED
  


(C) Æliens 04/09/2009

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