topical media & game development
lib-of-vs-libs-Poco-include-Poco-SignalHandler.h / h
//
// SignalHandler.h
//
//
//
// Library: Foundation
// Package: Threading
// Module: SignalHandler
//
// Definition of the SignalHandler class.
//
// Copyright (c) 2004-2006, Applied Informatics Software Engineering GmbH.
// and Contributors.
//
// Permission is hereby granted, free of charge, to any person or organization
// obtaining a copy of the software and accompanying documentation covered by
// this license (the "Software") to use, reproduce, display, distribute,
// execute, and transmit the Software, and to prepare derivative works of the
// Software, and to permit third-parties to whom the Software is furnished to
// do so, all subject to the following:
//
// The copyright notices in the Software and this entire statement, including
// the above license grant, this restriction and the following disclaimer,
// must be included in all copies of the Software, in whole or in part, and
// all derivative works of the Software, unless such copies or derivative
// works are solely in the form of machine-executable object code generated by
// a source language processor.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
// SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
// FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
//
ifndef Foundation_SignalHandler_INCLUDED
define Foundation_SignalHandler_INCLUDED
include "Poco/Foundation.h"
if defined(POCO_OS_FAMILY_UNIX)
include <vector>
include <setjmp.h>
namespace Poco {
class Foundation_API SignalHandler
This helper class simplifies the handling of POSIX signals.
The class provides a signal handler (installed with
installHandlers()) that translates certain POSIX
signals (SIGILL, SIGBUS, SIGSEGV, SIGSYS) into
C++ exceptions.
Internally, a stack of sigjmp_buf structs is maintained for
each thread. The constructor pushes a new sigjmp_buf onto
the current thread's stack. The destructor pops the sigjmp_buf
from the stack.
The poco_throw_on_signal macro creates an instance of SignalHandler
on the stack, which results in a new sigjmp_buf being created.
The sigjmp_buf is then set-up with sigsetjmp().
The handleSignal() method, which is invoked when a signal arrives,
checks if a sigjmp_buf is available for the current thread.
If so, siglongjmp() is used to jump out of the signal handler.
Typical usage is as follows:
try
{
poco_throw_on_signal;
...
}
catch (Poco::SignalException&)
{
...
}
The best way to deal with a SignalException is to log as much context
information as possible, to aid in debugging, and then to exit.
The SignalHandler can be disabled globally by compiling POCO and client
code with the POCO_NO_SIGNAL_HANDLER macro defined.
{
public:
SignalHandler();
Creates the SignalHandler.
~SignalHandler();
Destroys the SignalHandler.
sigjmp_buf& jumpBuffer();
Returns the top-most sigjmp_buf for the current thread.
static void throwSignalException(int sig);
Throws a SignalException with a textual description
of the given signal as argument.
static void install();
Installs signal handlers for SIGILL, SIGBUS, SIGSEGV
and SIGSYS.
protected:
static void handleSignal(int sig);
The actual signal handler.
struct JumpBuffer
sigjmp_buf cannot be used to instantiate a std::vector,
so we provide a wrapper struct.
{
sigjmp_buf buf;
};
typedef std::vector<JumpBuffer> JumpBufferVec;
static JumpBufferVec& jumpBufferVec();
Returns the JumpBufferVec for the current thread.
private:
static JumpBufferVec _jumpBufferVec;
friend class ThreadImpl;
};
ifndef POCO_NO_SIGNAL_HANDLER
define poco_throw_on_signal \
Poco::SignalHandler _poco_signalHandler; \
int _poco_signal = sigsetjmp(_poco_signalHandler.jumpBuffer(), 1); \
if (_poco_signal) _poco_signalHandler.throwSignalException(_poco_signal);
else
define poco_throw_on_signal
endif
} // namespace Poco
endif // POCO_OS_FAMILY_UNIX
endif // Foundation_SignalHandler_INCLUDED
(C) Æliens
04/09/2009
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